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PluginNoop.SetFrozenAnchorTransform(AnchorId, Pose) Método

Definição

public void SetFrozenAnchorTransform (Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, UnityEngine.Pose pose);
abstract member SetFrozenAnchorTransform : Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Pose -> unit
override this.SetFrozenAnchorTransform : Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Pose -> unit
Public Sub SetFrozenAnchorTransform (anchorId As AnchorId, pose As Pose)

Parâmetros

anchorId
AnchorId
pose
UnityEngine.Pose

Implementações

Aplica-se a