LinkConnectDirectiveHasTargetDirectives.GetLink Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Get the one LinkConnectDirectiveHasTargetDirectives link between a given LinkConnectDirectiveand a RolePlayerConnectDirective.
public:
static Microsoft::VisualStudio::Modeling::DslDefinition::LinkConnectDirectiveHasTargetDirectives ^ GetLink(Microsoft::VisualStudio::Modeling::DslDefinition::LinkConnectDirective ^ source, Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ target);
[System.Diagnostics.DebuggerStepThrough]
public static Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives GetLink (Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirective source, Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective target);
[<System.Diagnostics.DebuggerStepThrough>]
static member GetLink : Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirective * Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective -> Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives
Public Shared Function GetLink (source As LinkConnectDirective, target As RolePlayerConnectDirective) As LinkConnectDirectiveHasTargetDirectives
Parameters
- source
- LinkConnectDirective
- target
- RolePlayerConnectDirective
Returns
- Attributes