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MDLCamera.ProjectionMatrix Property

Definition

Caution

Use 'ProjectionMatrix4x4' instead.

Gets or sets the transformation that determines what portion of a scene that the camera can view.

[System.Obsolete("Use 'ProjectionMatrix4x4' instead.", false)]
public virtual OpenTK.Matrix4 ProjectionMatrix { [Foundation.Export("projectionMatrix")] get; }
member this.ProjectionMatrix : OpenTK.Matrix4

Property Value

Attributes

Applies to