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SCNCylinder.Create(nfloat, nfloat) Método

Definição

[Foundation.Export("cylinderWithRadius:height:")]
public static SceneKit.SCNCylinder Create (nfloat radius, nfloat height);
static member Create : nfloat * nfloat -> SceneKit.SCNCylinder

Parâmetros

radius
nfloat
height
nfloat

Retornos

Atributos

Aplica-se a