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SCNPhysicsBody.PhysicsShape Property

Definition

Gets or sets the solid volume of the physics body that is used for collision detection.

public virtual SceneKit.SCNPhysicsShape PhysicsShape { [Foundation.Export("physicsShape", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setPhysicsShape:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.PhysicsShape : SceneKit.SCNPhysicsShape with get, set

Property Value

Attributes

Applies to