Compartilhar via


SCNPhysicsField.CreateNoiseField(nfloat, nfloat) Método

Definição

[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateNoiseField (nfloat smoothness, nfloat speed);
static member CreateNoiseField : nfloat * nfloat -> SceneKit.SCNPhysicsField

Parâmetros

smoothness
nfloat
speed
nfloat

Retornos

Atributos

Aplica-se a