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SCNPhysicsWorld.AddBehavior(SCNPhysicsBehavior) Método

Definição

[Foundation.Export("addBehavior:")]
public virtual void AddBehavior (SceneKit.SCNPhysicsBehavior behavior);
abstract member AddBehavior : SceneKit.SCNPhysicsBehavior -> unit
override this.AddBehavior : SceneKit.SCNPhysicsBehavior -> unit

Parâmetros

Atributos

Aplica-se a