IPGlobalProperties.GetIPv4GlobalStatistics Método
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
Fornece dados estatísticos de protocolo IP versão 4 (IPv4) para o computador local.
public:
abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics
Retornos
Um objeto IPGlobalStatistics que fornece estatísticas de tráfego IPv4 para o computador local.
Exceções
A chamada para a função GetIpStatistics
do Win32 falhou.
Exemplos
O exemplo de código a seguir exibe estatísticas de IP para o computador local.
void ShowIPStatistics( NetworkInterfaceComponent version )
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IPGlobalStatistics ^ ipstat = nullptr;
switch ( version )
{
case NetworkInterfaceComponent::IPv4:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
break;
case NetworkInterfaceComponent::IPv6:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
break;
default:
throw gcnew ArgumentException( "version" );
break;
}
Console::WriteLine( " Forwarding enabled ...................... : {0}",
ipstat->ForwardingEnabled );
Console::WriteLine( " Interfaces .............................. : {0}",
ipstat->NumberOfInterfaces );
Console::WriteLine( " IP addresses ............................ : {0}",
ipstat->NumberOfIPAddresses );
Console::WriteLine( " Routes .................................. : {0}",
ipstat->NumberOfRoutes );
Console::WriteLine( " Default TTL ............................. : {0}",
ipstat->DefaultTtl );
Console::WriteLine( "" );
Console::WriteLine( " Inbound Packet Data:" );
Console::WriteLine( " Received ............................ : {0}",
ipstat->ReceivedPackets );
Console::WriteLine( " Forwarded ........................... : {0}",
ipstat->ReceivedPacketsForwarded );
Console::WriteLine( " Delivered ........................... : {0}",
ipstat->ReceivedPacketsDelivered );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->ReceivedPacketsDiscarded );
Console::WriteLine( " Header Errors ....................... : {0}",
ipstat->ReceivedPacketsWithHeadersErrors );
Console::WriteLine( " Address Errors ...................... : {0}",
ipstat->ReceivedPacketsWithAddressErrors );
Console::WriteLine( " Unknown Protocol Errors ............. : {0}",
ipstat->ReceivedPacketsWithUnknownProtocol );
Console::WriteLine( "" );
Console::WriteLine( " Outbound Packet Data:" );
Console::WriteLine( " Requested ........................... : {0}",
ipstat->OutputPacketRequests );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->OutputPacketsDiscarded );
Console::WriteLine( " No Routing Discards ................. : {0}",
ipstat->OutputPacketsWithNoRoute );
Console::WriteLine( " Routing Entry Discards .............. : {0}",
ipstat->OutputPacketRoutingDiscards );
Console::WriteLine( "" );
Console::WriteLine( " Reassembly Data:" );
Console::WriteLine( " Reassembly Timeout .................. : {0}",
ipstat->PacketReassemblyTimeout );
Console::WriteLine( " Reassemblies Required ............... : {0}",
ipstat->PacketReassembliesRequired );
Console::WriteLine( " Packets Reassembled ................. : {0}",
ipstat->PacketsReassembled );
Console::WriteLine( " Packets Fragmented .................. : {0}",
ipstat->PacketsFragmented );
Console::WriteLine( " Fragment Failures ................... : {0}",
ipstat->PacketFragmentFailures );
Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IPGlobalStatistics ipstat = null;
switch (version)
{
case NetworkInterfaceComponent.IPv4:
ipstat = properties.GetIPv4GlobalStatistics();
Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
break;
case NetworkInterfaceComponent.IPv6:
ipstat = properties.GetIPv6GlobalStatistics();
Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
break;
default:
throw new ArgumentException("version");
// break;
}
Console.WriteLine(" Forwarding enabled ...................... : {0}",
ipstat.ForwardingEnabled);
Console.WriteLine(" Interfaces .............................. : {0}",
ipstat.NumberOfInterfaces);
Console.WriteLine(" IP addresses ............................ : {0}",
ipstat.NumberOfIPAddresses);
Console.WriteLine(" Routes .................................. : {0}",
ipstat.NumberOfRoutes);
Console.WriteLine(" Default TTL ............................. : {0}",
ipstat.DefaultTtl);
Console.WriteLine("");
Console.WriteLine(" Inbound Packet Data:");
Console.WriteLine(" Received ............................ : {0}",
ipstat.ReceivedPackets);
Console.WriteLine(" Forwarded ........................... : {0}",
ipstat.ReceivedPacketsForwarded);
Console.WriteLine(" Delivered ........................... : {0}",
ipstat.ReceivedPacketsDelivered);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.ReceivedPacketsDiscarded);
Console.WriteLine(" Header Errors ....................... : {0}",
ipstat.ReceivedPacketsWithHeadersErrors);
Console.WriteLine(" Address Errors ...................... : {0}",
ipstat.ReceivedPacketsWithAddressErrors);
Console.WriteLine(" Unknown Protocol Errors ............. : {0}",
ipstat.ReceivedPacketsWithUnknownProtocol);
Console.WriteLine("");
Console.WriteLine(" Outbound Packet Data:");
Console.WriteLine(" Requested ........................... : {0}",
ipstat.OutputPacketRequests);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.OutputPacketsDiscarded);
Console.WriteLine(" No Routing Discards ................. : {0}",
ipstat.OutputPacketsWithNoRoute);
Console.WriteLine(" Routing Entry Discards .............. : {0}",
ipstat.OutputPacketRoutingDiscards);
Console.WriteLine("");
Console.WriteLine(" Reassembly Data:");
Console.WriteLine(" Reassembly Timeout .................. : {0}",
ipstat.PacketReassemblyTimeout);
Console.WriteLine(" Reassemblies Required ............... : {0}",
ipstat.PacketReassembliesRequired);
Console.WriteLine(" Packets Reassembled ................. : {0}",
ipstat.PacketsReassembled);
Console.WriteLine(" Packets Fragmented .................. : {0}",
ipstat.PacketsFragmented);
Console.WriteLine(" Fragment Failures ................... : {0}",
ipstat.PacketFragmentFailures);
Console.WriteLine("");
}
Comentários
O IPv4 é um protocolo de camada de rede responsável por rotear pacotes de dados de seu computador de origem para seu destino.
Para obter detalhes sobre as estatísticas de tráfego ip disponíveis para aplicativos, consulte a documentação da IPGlobalStatistics classe. Observe que o objeto retornado por esse método reflete as estatísticas a partir do momento em que o IPGlobalStatistics objeto é criado. Essas informações não são atualizadas dinamicamente.