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IPGlobalProperties.GetTcpIPv4Statistics Método

Definição

Fornece os dados estatísticos do TCP/IPv4 (protocolo TCP/protocolo IP versão 4) para o computador local.

public:
 abstract System::Net::NetworkInformation::TcpStatistics ^ GetTcpIPv4Statistics();
public abstract System.Net.NetworkInformation.TcpStatistics GetTcpIPv4Statistics ();
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract System.Net.NetworkInformation.TcpStatistics GetTcpIPv4Statistics ();
abstract member GetTcpIPv4Statistics : unit -> System.Net.NetworkInformation.TcpStatistics
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
abstract member GetTcpIPv4Statistics : unit -> System.Net.NetworkInformation.TcpStatistics
Public MustOverride Function GetTcpIPv4Statistics () As TcpStatistics

Retornos

Um objeto TcpStatistics que fornece estatísticas de tráfego TCP/IPv4 para o computador local.

Atributos

Exceções

A chamada para a função GetTcpStatistics do Win32 falhou.

Exemplos

O exemplo a seguir exibe as estatísticas de TCP/IP para o computador local.

void ShowTcpStatistics( NetworkInterfaceComponent version )
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   TcpStatistics ^ tcpstat = nullptr;
   Console::WriteLine( "" );
   switch ( version )
   {
      case NetworkInterfaceComponent::IPv4:
         tcpstat = properties->GetTcpIPv4Statistics();
         Console::WriteLine( "TCP/IPv4 Statistics:" );
         break;

      case NetworkInterfaceComponent::IPv6:
         tcpstat = properties->GetTcpIPv6Statistics();
         Console::WriteLine( "TCP/IPv6 Statistics:" );
         break;

      default:
         throw gcnew ArgumentException( "version" );
         break;
   }
   Console::WriteLine( "  Minimum Transmission Timeout............. : {0}",
      tcpstat->MinimumTransmissionTimeout );
   Console::WriteLine( "  Maximum Transmission Timeout............. : {0}",
      tcpstat->MaximumTransmissionTimeout );
   Console::WriteLine( "  Connection Data:" );
   Console::WriteLine( "      Current  ............................ : {0}",
      tcpstat->CurrentConnections );
   Console::WriteLine( "      Cumulative .......................... : {0}",
      tcpstat->CumulativeConnections );
   Console::WriteLine( "      Initiated ........................... : {0}",
      tcpstat->ConnectionsInitiated );
   Console::WriteLine( "      Accepted ............................ : {0}",
      tcpstat->ConnectionsAccepted );
   Console::WriteLine( "      Failed Attempts ..................... : {0}",
      tcpstat->FailedConnectionAttempts );
   Console::WriteLine( "      Reset ............................... : {0}",
      tcpstat->ResetConnections );
   Console::WriteLine( "" );
   Console::WriteLine( "  Segment Data:" );
   Console::WriteLine( "      Received  ........................... : {0}",
      tcpstat->SegmentsReceived );
   Console::WriteLine( "      Sent ................................ : {0}",
      tcpstat->SegmentsSent );
   Console::WriteLine( "      Retransmitted ....................... : {0}",
      tcpstat->SegmentsResent );
   Console::WriteLine( "" );
}
public static void ShowTcpStatistics(NetworkInterfaceComponent version)
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    TcpStatistics tcpstat = null;
    Console.WriteLine("");
    switch (version)
    {
        case NetworkInterfaceComponent.IPv4:
             tcpstat = properties.GetTcpIPv4Statistics();
            Console.WriteLine("TCP/IPv4 Statistics:");
            break;
        case NetworkInterfaceComponent.IPv6:
            tcpstat = properties.GetTcpIPv6Statistics();
            Console.WriteLine("TCP/IPv6 Statistics:");
            break;
        default:
            throw new ArgumentException("version");
        //    break;
    }
    Console.WriteLine("  Minimum Transmission Timeout............. : {0}",
        tcpstat.MinimumTransmissionTimeout);
    Console.WriteLine("  Maximum Transmission Timeout............. : {0}",
        tcpstat.MaximumTransmissionTimeout);

    Console.WriteLine("  Connection Data:");
    Console.WriteLine("      Current  ............................ : {0}",
    tcpstat.CurrentConnections);
    Console.WriteLine("      Cumulative .......................... : {0}",
        tcpstat.CumulativeConnections);
    Console.WriteLine("      Initiated ........................... : {0}",
        tcpstat.ConnectionsInitiated);
    Console.WriteLine("      Accepted ............................ : {0}",
        tcpstat.ConnectionsAccepted);
    Console.WriteLine("      Failed Attempts ..................... : {0}",
        tcpstat.FailedConnectionAttempts);
    Console.WriteLine("      Reset ............................... : {0}",
        tcpstat.ResetConnections);

    Console.WriteLine("");
    Console.WriteLine("  Segment Data:");
    Console.WriteLine("      Received  ........................... : {0}",
        tcpstat.SegmentsReceived);
    Console.WriteLine("      Sent ................................ : {0}",
        tcpstat.SegmentsSent);
    Console.WriteLine("      Retransmitted ....................... : {0}",
        tcpstat.SegmentsResent);

    Console.WriteLine("");
}

Comentários

O TCP é um protocolo de camada de transporte responsável por enviar e receber pacotes de dados de forma confiável. Ele é definido no IETF RFC 793.

Para obter detalhes sobre as estatísticas de tráfego TCP disponíveis para aplicativos, consulte a documentação da TcpStatistics classe. Observe que o objeto retornado por esse método reflete as estatísticas a partir do momento em que o TcpStatistics objeto é criado. Essas informações não são atualizadas dinamicamente.

Aplica-se a