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Vector256.Dot<T>(Vector256<T>, Vector256<T>) Método

Definição

Calcula o produto de ponto de dois vetores.

public:
generic <typename T>
 where T : value class static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public:
generic <typename T>
 static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) where T : struct;
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member Dot : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> 'T (requires 'T : struct)
static member Dot : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> 'T
Public Function Dot(Of T As Structure) (left As Vector256(Of T), right As Vector256(Of T)) As T
Public Function Dot(Of T) (left As Vector256(Of T), right As Vector256(Of T)) As T

Parâmetros de tipo

T

O tipo dos elementos no vetor.

Parâmetros

left
Vector256<T>

O vetor que será pontilhado com right.

right
Vector256<T>

O vetor que será pontilhado com left.

Retornos

T

O produto escalar de left e right.

Exceções

Não há suporte para o tipo de left e right (T).

Aplica-se a