RecognizerInfo.SupportedAudioFormats Property
Definition
Important
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Gets the audio formats supported by a SpeechRecognizer or SpeechRecognitionEngine instance.
public:
property System::Collections::ObjectModel::ReadOnlyCollection<System::Speech::AudioFormat::SpeechAudioFormatInfo ^> ^ SupportedAudioFormats { System::Collections::ObjectModel::ReadOnlyCollection<System::Speech::AudioFormat::SpeechAudioFormatInfo ^> ^ get(); };
public System.Collections.ObjectModel.ReadOnlyCollection<System.Speech.AudioFormat.SpeechAudioFormatInfo> SupportedAudioFormats { get; }
member this.SupportedAudioFormats : System.Collections.ObjectModel.ReadOnlyCollection<System.Speech.AudioFormat.SpeechAudioFormatInfo>
Public ReadOnly Property SupportedAudioFormats As ReadOnlyCollection(Of SpeechAudioFormatInfo)
Property Value
Returns a list of audio formats supported by a specific SpeechRecognizer or SpeechRecognitionEngine instance.
Examples
The following example implements a button click that displays all the information in a RecognizerInfo instance. The example uses the SupportedAudioFormats property to obtain the encoding formats supported by a recognition engine configuration, and then displays it in a MessageBox.
private void recognizerInfoButton_Click(object sender, EventArgs e)
{
RecognizerInfo info = _recognizer.RecognizerInfo;
string AudioFormats = "";
foreach (SpeechAudioFormatInfo fmt in info.SupportedAudioFormats)
{
AudioFormats += String.Format(" {0}\n", fmt.EncodingFormat.ToString());
}
string AdditionalInfo = "";
foreach (string key in info.AdditionalInfo.Keys)
{
AdditionalInfo += String.Format(" {0}: {1}\n", key, info.AdditionalInfo[key]);
}
MessageBox.Show(String.Format(
"Name: {0 }\n" +
"Description: {1} \n" +
"SupportedAudioFormats:\n" +
"{2} " +
"Culture: {3} \n" +
"AdditionalInfo: \n" +
" {4}\n",
info.Name.ToString(),
info.Description.ToString(),
AudioFormats,
info.Culture.ToString(),
AdditionalInfo));
}
Applies to
See also
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