Interlocked.Read Method
Definition
Important
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Overloads
Read(UInt64) |
Returns a 64-bit unsigned value, loaded as an atomic operation. |
Read(Int64) |
Returns a 64-bit value, loaded as an atomic operation. |
Read(UInt64)
- Source:
- Interlocked.cs
- Source:
- Interlocked.cs
- Source:
- Interlocked.cs
Important
This API is not CLS-compliant.
Returns a 64-bit unsigned value, loaded as an atomic operation.
public:
static System::UInt64 Read(System::UInt64 % location);
[System.CLSCompliant(false)]
public static ulong Read (ref ulong location);
[<System.CLSCompliant(false)>]
static member Read : uint64 -> uint64
Public Shared Function Read (ByRef location As ULong) As ULong
Parameters
- location
- UInt64
The 64-bit value to be loaded.
Returns
The loaded value.
- Attributes
Applies to
Read(Int64)
- Source:
- Interlocked.CoreCLR.cs
- Source:
- Interlocked.CoreCLR.cs
- Source:
- Interlocked.CoreCLR.cs
Returns a 64-bit value, loaded as an atomic operation.
public:
static long Read(long % location);
public static long Read (ref long location);
static member Read : int64 -> int64
Public Shared Function Read (ByRef location As Long) As Long
Parameters
- location
- Int64
The 64-bit value to be loaded.
Returns
The loaded value.
Remarks
The Read method is unnecessary on 64-bit systems, because 64-bit read operations are already atomic. On 32-bit systems, 64-bit read operations are not atomic unless performed using Read.