WindowPattern.WindowPatternInformation.WindowVisualState Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the WindowVisualState of the AutomationElement.
public:
property System::Windows::Automation::WindowVisualState WindowVisualState { System::Windows::Automation::WindowVisualState get(); };
public System.Windows.Automation.WindowVisualState WindowVisualState { get; }
member this.WindowVisualState : System.Windows.Automation.WindowVisualState
Public ReadOnly Property WindowVisualState As WindowVisualState
Property Value
The WindowVisualState of the AutomationElement. The default value is Normal.
Examples
In the following example, a WindowPattern control pattern is obtained from an AutomationElement and is subsequently used to specify the visual state of the AutomationElement.
///--------------------------------------------------------------------
/// <summary>
/// Obtains a WindowPattern control pattern from an automation element.
/// </summary>
/// <param name="targetControl">
/// The automation element of interest.
/// </param>
/// <returns>
/// A WindowPattern object.
/// </returns>
///--------------------------------------------------------------------
private WindowPattern GetWindowPattern(AutomationElement targetControl)
{
WindowPattern windowPattern = null;
try
{
windowPattern =
targetControl.GetCurrentPattern(WindowPattern.Pattern)
as WindowPattern;
}
catch (InvalidOperationException)
{
// object doesn't support the WindowPattern control pattern
return null;
}
// Make sure the element is usable.
if (false == windowPattern.WaitForInputIdle(10000))
{
// Object not responding in a timely manner
return null;
}
return windowPattern;
}
'''------------------------------------------------------------------------
''' <summary>
''' Obtains a WindowPattern control pattern from an automation element.
''' </summary>
''' <param name="targetControl">
''' The automation element of interest.
''' </param>
''' <returns>
''' A WindowPattern object.
''' </returns>
'''------------------------------------------------------------------------
Private Function GetWindowPattern(ByVal targetControl As AutomationElement) As WindowPattern
Dim windowPattern As WindowPattern = Nothing
Try
windowPattern = DirectCast( _
targetControl.GetCurrentPattern(windowPattern.Pattern), _
WindowPattern)
Catch
' object doesn't support the WindowPattern control pattern
Return Nothing
End Try
' Make sure the element is usable.
If False = windowPattern.WaitForInputIdle(10000) Then
' Object not responding in a timely manner
Return Nothing
End If
Return windowPattern
End Function 'GetWindowPattern
///--------------------------------------------------------------------
/// <summary>
/// Calls the WindowPattern.SetVisualState() method for an associated
/// automation element.
/// </summary>
/// <param name="windowPattern">
/// The WindowPattern control pattern obtained from
/// an automation element.
/// </param>
/// <param name="visualState">
/// The specified WindowVisualState enumeration value.
/// </param>
///--------------------------------------------------------------------
private void SetVisualState(WindowPattern windowPattern,
WindowVisualState visualState)
{
try
{
if (windowPattern.Current.WindowInteractionState ==
WindowInteractionState.ReadyForUserInteraction)
{
switch (visualState)
{
case WindowVisualState.Maximized:
// Confirm that the element can be maximized
if ((windowPattern.Current.CanMaximize) &&
!(windowPattern.Current.IsModal))
{
windowPattern.SetWindowVisualState(
WindowVisualState.Maximized);
// TODO: additional processing
}
break;
case WindowVisualState.Minimized:
// Confirm that the element can be minimized
if ((windowPattern.Current.CanMinimize) &&
!(windowPattern.Current.IsModal))
{
windowPattern.SetWindowVisualState(
WindowVisualState.Minimized);
// TODO: additional processing
}
break;
case WindowVisualState.Normal:
windowPattern.SetWindowVisualState(
WindowVisualState.Normal);
break;
default:
windowPattern.SetWindowVisualState(
WindowVisualState.Normal);
// TODO: additional processing
break;
}
}
}
catch (InvalidOperationException)
{
// object is not able to perform the requested action
return;
}
}
'''------------------------------------------------------------------------
''' <summary>
''' Calls the WindowPattern.SetVisualState() method for an associated
''' automation element.
''' </summary>
''' <param name="windowPattern">
''' The WindowPattern control pattern obtained from
''' an automation element.
''' </param>
''' <param name="visualState">
''' The specified WindowVisualState enumeration value.
''' </param>
'''------------------------------------------------------------------------
Private Sub SetVisualState(ByVal windowPattern As WindowPattern, _
ByVal visualState As WindowVisualState)
Try
If (windowPattern.Current.WindowInteractionState = _
WindowInteractionState.ReadyForUserInteraction) Then
Select Case visualState
Case WindowVisualState.Maximized
' Confirm that the element can be maximized
If ((windowPattern.Current.CanMaximize) & _
Not (windowPattern.Current.IsModal)) Then
windowPattern.SetWindowVisualState( _
WindowVisualState.Maximized)
End If
' TODO: additional processing
Case WindowVisualState.Minimized
' Confirm that the element can be minimized
If ((windowPattern.Current.CanMinimize) & _
Not (windowPattern.Current.IsModal)) Then
windowPattern.SetWindowVisualState( _
WindowVisualState.Minimized)
End If
' TODO: additional processing
Case WindowVisualState.Normal
windowPattern.SetWindowVisualState( _
WindowVisualState.Normal)
Case Else
windowPattern.SetWindowVisualState( _
WindowVisualState.Normal)
End Select
' TODO: additional processing
End If
Catch exc As InvalidOperationException
' object is not able to perform the requested action
Return
End Try
End Sub
Applies to
Colaborar conosco no GitHub
A fonte deste conteúdo pode ser encontrada no GitHub, onde você também pode criar e revisar problemas e solicitações de pull. Para obter mais informações, confira o nosso guia para colaboradores.