SplineInt32KeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineInt32KeyFrame class.
Overloads
SplineInt32KeyFrame() |
Initializes a new instance of the SplineInt32KeyFrame class. |
SplineInt32KeyFrame(Int32) |
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value. |
SplineInt32KeyFrame(Int32, KeyTime) |
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value and key time. |
SplineInt32KeyFrame(Int32, KeyTime, KeySpline) |
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value, key time, and KeySpline. |
SplineInt32KeyFrame()
Initializes a new instance of the SplineInt32KeyFrame class.
public:
SplineInt32KeyFrame();
public SplineInt32KeyFrame ();
Public Sub New ()
Applies to
SplineInt32KeyFrame(Int32)
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value.
public:
SplineInt32KeyFrame(int value);
public SplineInt32KeyFrame (int value);
new System.Windows.Media.Animation.SplineInt32KeyFrame : int -> System.Windows.Media.Animation.SplineInt32KeyFrame
Public Sub New (value As Integer)
Parameters
- value
- Int32
Ending value (also known as "target value") for the key frame.
Applies to
SplineInt32KeyFrame(Int32, KeyTime)
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value and key time.
public:
SplineInt32KeyFrame(int value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineInt32KeyFrame (int value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineInt32KeyFrame : int * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineInt32KeyFrame
Public Sub New (value As Integer, keyTime As KeyTime)
Parameters
- value
- Int32
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineInt32KeyFrame(Int32, KeyTime, KeySpline)
Initializes a new instance of the SplineInt32KeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineInt32KeyFrame(int value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineInt32KeyFrame (int value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineInt32KeyFrame : int * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineInt32KeyFrame
Public Sub New (value As Integer, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Int32
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.