Compartilhar via


Deadzone

Definition for the amount of player interaction that should not be registered as input

Properties

threshold - number. A value between 0 and 1 that specifies the size of the deadzone as a percentage of the control.
radial - boolean. If, and only if, the input is | axisXY, then this property must be specified. If true, the deadzone will be radial (circular), and if false it will be axial (square).

Remarks

Every deadzone has a size, and depending on the type of input, may have a shape.

Accelerometer
Gyroscope
Joystick
Throttle
Touchpad

See Also

Touch Adaptation Kit Reference