PlayFab Services SDKs for PlayStation®4 and PlayStation®5
The following SDKs are available for game client development on PS4™ and PS5®. The right SDK depends mostly on your choice of game engine.
PlayFab SDK | Description | Learn More |
---|---|---|
C/C++ | Newest SDK featuring a portable C interface and granting full control of memory and threading to the game developer. Intended for integration into high performance game engines. | Request Access |
Unreal | An Unreal Engine marketplace plugin designed for use with either C++ or blueprint. | Unreal SDK Overview |
Unity | Both an editor extension and stand-alone SDK for Unity3d. | Unity SDK Overview |
Legacy C++ | Our older cross-platform C++ SDK supports a simple REST-like interface with PlayFab across multiple platforms. | Request Access |
Getting Access to SDKs for PS4™ and PS5®
Our PlayFab Services SDKs for Unreal and Unity are platform-agnostic. As such, they require no special access or permissions from PlayFab to utilize on any platform.
To utilize our C/C++ or Legacy C++ SDKs on PS4™ and PS5®, you must confirm your developer status via DevNet. Once you have approval, we can grant access to the SDK. Learn more about this process here: Request Access.
"PlayStation" is a registered trademark or trademark of Sony Interactive Entertainment Inc.
"PS4" is a registered trademark or trademark of Sony Interactive Entertainment Inc.
"PS5" is a registered trademark or trademark of Sony Interactive Entertainment Inc.