Propriedade RolePlayerConnectDirectiveHasPathToRolePlayer.PathToRolePlayer
DomainRole PathToRolePlayer
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (em Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)
Sintaxe
'Declaração
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "RolePlayerConnectDirective", _
PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.PropertyDisplayName", _
PropagatesDelete := True, PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, _
Multiplicity := Multiplicity.ZeroOne)> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainObjectIdAttribute("80d2760d-1d2b-4228-ae04-f694ed335089")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
Public Property PathToRolePlayer As DomainPath
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolePlayerConnectDirective",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.ZeroOne)]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainObjectIdAttribute("80d2760d-1d2b-4228-ae04-f694ed335089")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
public DomainPath PathToRolePlayer { get; set; }
Valor de propriedade
Tipo: Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath
Segurança do .NET Framework
- Confiança total para o chamador imediato. O membro não pode ser usado por código parcialmente confiável. Para obter mais informações, consulte Usando bibliotecas de código parcialmente confiáveis.