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IVsAsyncEnum Interface

Implemented by enumerators supporting asynchronous behavior.

Namespace:  Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)

Syntax

'Declaration
<InterfaceTypeAttribute()> _
<GuidAttribute("C734671A-9BB0-45C5-A08E-B9AB73CF5F47")> _
Public Interface IVsAsyncEnum
[InterfaceTypeAttribute()]
[GuidAttribute("C734671A-9BB0-45C5-A08E-B9AB73CF5F47")]
public interface IVsAsyncEnum
[InterfaceTypeAttribute()]
[GuidAttribute(L"C734671A-9BB0-45C5-A08E-B9AB73CF5F47")]
public interface class IVsAsyncEnum
[<InterfaceTypeAttribute()>]
[<GuidAttribute("C734671A-9BB0-45C5-A08E-B9AB73CF5F47")>]
type IVsAsyncEnum =  interface end
public interface IVsAsyncEnum

The IVsAsyncEnum type exposes the following members.

Methods

  Name Description
Public method AdviseAsyncEnumCallback Enables the client to receive events about changes to the asynchronous enumeration.
Public method Stop Requests that the asynchronous enumeration be stopped.
Public method UnadviseAsyncEnumCallback Indicates the client is no longer interested in receiving asynchronous enumeration events.

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Remarks

You should query for the interface and advise any callback interfaces before calling the Next method. Synchronous enumerators can support IVsAsyncEnum, and the same requirements apply (the callback interfaces are added prior to normal direct manipulation of the enumerator via its primary interface). However, the entire count of elements available is passed as cElementsAvailable to OnDataAvailable, and fIsComplete is set to true.

Stopping an asynchronous enumerator is itself an asynchronous operation. When the enumerator is stopped, an OnDataAvailable event is fired, with cElementsAvailable set to zero, and fIsComplete set to true. Passing true to the Stop call causes the thread to block until the enumerator has fired its final OnDataAvailable event.

See Also

Reference

Microsoft.VisualStudio.Shell.Interop Namespace