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IDiaSymbol::get_textureSlot

Note

This article applies to Visual Studio 2015. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Retrieves the texture slot.

Syntax

HRESULT get_textureSlot(   
   DWORD* pRetVal);  

Parameters

pRetVal
[out] A pointer to a DWORD that holds the texture slot.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

See Also

IDiaSymbol