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IDiaSymbol::get_baseSymbolId

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Retrieves the symbol ID from which the pointer is based.

Syntax

HRESULT get_baseSymbolId(
   DWORD *pRetVal);

Parameters

pRetVal

[out] A pointer to a DWORD that holds the symbol ID from which the pointer is based.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

See also