IDiaSymbol::get_isAcceleratorStubFunction
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each
call.
Syntax
HRESULT get_isAcceleratorStubFunction(
BOOL* pFlag);
Parameters
pFlag
[out] A pointer to a BOOL
that indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each
call.
Return Value
If successful, returns S_OK
; otherwise, returns S_FALSE
or an error code.