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IDiaSymbol::get_isAcceleratorStubFunction

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each call.

Syntax

HRESULT get_isAcceleratorStubFunction(
   BOOL* pFlag);

Parameters

pFlag

[out] A pointer to a BOOL that indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each call.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

See also