IDebugProgramProvider2::GetProviderProgramNode
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Retrieves the program node for a specific program.
Syntax
HRESULT GetProviderProgramNode(
PROVIDER_FLAGS Flags,
IDebugDefaultPort2* pPort,
AD_PROCESS_ID processId,
REFGUID guidEngine,
UINT64 programId,
IDebugProgramNode2** ppProgramNode
);
int GetProviderProgramNode(
enum_PROVIDER_FLAGS Flags,
IDebugDefaultPort2 pPort,
AD_PROCESS_ID ProcessId,
ref Guid guidEngine,
ulong programId,
out IDebugProgramNode2 ppProgramNode
);
Parameters
Flags
[in] A combination of flags from the PROVIDER_FLAGS enumeration. The following flags are typical for this call:
Flag | Description |
---|---|
PFLAG_REMOTE_PORT |
Caller is running on remote machine. |
PFLAG_DEBUGGEE |
Caller is currently being debugged (additional information about marshalling will be returned for each node). |
PFLAG_ATTACHED_TO_DEBUGGEE |
Caller was attached to but not launched by the debugger. |
pPort
[in] The port the calling process is running on.
processId
[in] An AD_PROCESS_ID structure holding the ID of the process that contains the program in question.
guidEngine
[in] GUID of the debug engine that the program is attached to (if any).
programId
[in] ID of the program for which to get the program node.
ppProgramNode
[out] An IDebugProgramNode2 object representing the requested program node.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.