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InterlockedDecrementNoFence function

Decrements (decreases by one) the value of the specified 32-bit variable as an atomic operation. The operation is performed atomically, but without using memory barriers.

To operate on 16-bit values, use the InterlockedDecrement16NoFence function.

To operate on 64-bit values, use the InterlockedDecrementNoFence64 function.

Syntax

LONG __cdecl InterlockedDecrementNoFence(
  _Inout_ LONG volatile *Addend
);

Parameters

  • Addend [in, out]
    A pointer to the variable to be decremented.

Return value

The function returns the resulting decremented value.

Remarks

The variable pointed to by the Addend parameter must be aligned on a 32-bit boundary; otherwise, this function will behave unpredictably on multiprocessor x86 systems and any non-x86 systems. See _aligned_malloc.

The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.

This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedDecrement_nf.

This function generates no memory barriers (or fences) and does not guarantee that independent memory operations before or after it are completed in order.

Note  This function is supported on Windows RT-based systems.

 

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Winnt.h (include Windows.h)

See also

Interlocked Variable Access

InterlockedDecrement

InterlockedDecrementAcquire

InterlockedDecrementRelease

InterlockedDecrement16

InterlockedDecrement16Acquire

InterlockedDecrement16Release

InterlockedDecrement16NoFence

InterlockedDecrement64

InterlockedDecrementAcquire64

InterlockedDecrementRelease64

InterlockedDecrementNoFence64

Synchronization Functions