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PlayerApplication Object

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The PlayerApplication object provides a way to coordinate switching between a remoted Windows Media Player control and the full mode of Windows Media Player. This object is used only with C++ programs that implement the IWMPRemoteMediaServices interface and embed the Player control in remote mode. Skin files used as custom interfaces for the remoted Windows Media Player control access this object in script code through the playerApplication global attribute.

The PlayerApplication object supports the following properties.

Property Description
hasDisplay Retrieves a value indicating whether video can display through the remoted Windows Media Player control.
playerDocked Retrieves a value indicating whether Windows Media Player is in a docked state.

 

The PlayerApplication object supports the following methods.

Method Description
switchToControl Switches a remoted Windows Media Player control to the docked state.
switchToPlayerApplication Switches a remoted Windows Media Player control to the full mode of the Player.

 

The PlayerApplication object is accessed through the following property.

Object Property
Player playerApplication

 

See also

Object Model Reference for Scripting

Remoting the Windows Media Player Control