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OpCodes Class

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Provides field representations of the Microsoft intermediate language (MSIL) instructions for emission by the ILGenerator class members (such as Emit).

Inheritance Hierarchy

System.Object
  System.Reflection.Emit.OpCodes

Namespace:  System.Reflection.Emit
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
<ComVisibleAttribute(True)> _
Public Class OpCodes
[ComVisibleAttribute(true)]
public class OpCodes

The OpCodes type exposes the following members.

Methods

  Name Description
Public methodSupported by Silverlight for Windows Phone Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows Phone Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows Phone GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows Phone GetType Gets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows Phone MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public methodStatic memberSupported by Silverlight for Windows Phone TakesSingleByteArgument Returns true or false if the supplied opcode takes a single byte argument.
Public methodSupported by Silverlight for Windows Phone ToString Returns a string that represents the current object. (Inherited from Object.)

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Fields

  Name Description
Public fieldStatic memberSupported by Silverlight for Windows Phone Add Adds two values and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Add_Ovf Adds two integers, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Add_Ovf_Un Adds two unsigned integer values, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone And Computes the bitwise AND of two values and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Arglist Returns an unmanaged pointer to the argument list of the current method.
Public fieldStatic memberSupported by Silverlight for Windows Phone Beq Transfers control to a target instruction if two values are equal.
Public fieldStatic memberSupported by Silverlight for Windows Phone Beq_S Transfers control to a target instruction (short form) if two values are equal.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bge Transfers control to a target instruction if the first value is greater than or equal to the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bge_S Transfers control to a target instruction (short form) if the first value is greater than or equal to the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bge_Un Transfers control to a target instruction if the first value is greater than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bge_Un_S Transfers control to a target instruction (short form) if the first value is greater than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bgt Transfers control to a target instruction if the first value is greater than the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bgt_S Transfers control to a target instruction (short form) if the first value is greater than the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bgt_Un Transfers control to a target instruction if the first value is greater than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bgt_Un_S Transfers control to a target instruction (short form) if the first value is greater than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ble Transfers control to a target instruction if the first value is less than or equal to the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ble_S Transfers control to a target instruction (short form) if the first value is less than or equal to the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ble_Un Transfers control to a target instruction if the first value is less than or equal to the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ble_Un_S Transfers control to a target instruction (short form) if the first value is less than or equal to the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Blt Transfers control to a target instruction if the first value is less than the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Blt_S Transfers control to a target instruction (short form) if the first value is less than the second value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Blt_Un Transfers control to a target instruction if the first value is less than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Blt_Un_S Transfers control to a target instruction (short form) if the first value is less than the second value, when comparing unsigned integer values or unordered float values.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bne_Un Transfers control to a target instruction when two unsigned integer values or unordered float values are not equal.
Public fieldStatic memberSupported by Silverlight for Windows Phone Bne_Un_S Transfers control to a target instruction (short form) when two unsigned integer values or unordered float values are not equal.
Public fieldStatic memberSupported by Silverlight for Windows Phone Box Converts a value type to an object reference (type O).
Public fieldStatic memberSupported by Silverlight for Windows Phone Br Unconditionally transfers control to a target instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Br_S Unconditionally transfers control to a target instruction (short form).
Public fieldStatic memberSupported by Silverlight for Windows Phone Break Signals the Common Language Infrastructure (CLI) to inform the debugger that a break point has been tripped.
Public fieldStatic memberSupported by Silverlight for Windows Phone Brfalse Transfers control to a target instruction if value is false, a null reference (Nothing in Visual Basic), or zero.
Public fieldStatic memberSupported by Silverlight for Windows Phone Brfalse_S Transfers control to a target instruction if value is false, a null reference, or zero.
Public fieldStatic memberSupported by Silverlight for Windows Phone Brtrue Transfers control to a target instruction if value is true, not null, or non-zero.
Public fieldStatic memberSupported by Silverlight for Windows Phone Brtrue_S Transfers control to a target instruction (short form) if value is true, not null, or non-zero.
Public fieldStatic memberSupported by Silverlight for Windows Phone Call Calls the method indicated by the passed method descriptor.
Public fieldStatic memberSupported by Silverlight for Windows Phone Calli Calls the method indicated on the evaluation stack (as a pointer to an entry point) with arguments described by a calling convention.
Public fieldStatic memberSupported by Silverlight for Windows Phone Callvirt Calls a late-bound method on an object, pushing the return value onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Castclass Attempts to cast an object passed by reference to the specified class.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ceq Compares two values. If they are equal, the integer value 1 (int32) is pushed onto the evaluation stack; otherwise 0 (int32) is pushed onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Cgt Compares two values. If the first value is greater than the second, the integer value 1 (int32) is pushed onto the evaluation stack; otherwise 0 (int32) is pushed onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Cgt_Un Compares two unsigned or unordered values. If the first value is greater than the second, the integer value 1 (int32) is pushed onto the evaluation stack; otherwise 0 (int32) is pushed onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ckfinite Throws ArithmeticException if value is not a finite number.
Public fieldStatic memberSupported by Silverlight for Windows Phone Clt Compares two values. If the first value is less than the second, the integer value 1 (int32) is pushed onto the evaluation stack; otherwise 0 (int32) is pushed onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Clt_Un Compares the unsigned or unordered values value1 and value2. If value1 is less than value2, then the integer value 1 (int32) is pushed onto the evaluation stack; otherwise 0 (int32) is pushed onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Constrained Constrains the type on which a virtual method call is made.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_I Converts the value on top of the evaluation stack to native int.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_I1 Converts the value on top of the evaluation stack to int8, then extends (pads) it to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_I2 Converts the value on top of the evaluation stack to int16, then extends (pads) it to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_I4 Converts the value on top of the evaluation stack to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_I8 Converts the value on top of the evaluation stack to int64.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I Converts the signed value on top of the evaluation stack to signed native int, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I_Un Converts the unsigned value on top of the evaluation stack to signed native int, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I1 Converts the signed value on top of the evaluation stack to signed int8 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I1_Un Converts the unsigned value on top of the evaluation stack to signed int8 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I2 Converts the signed value on top of the evaluation stack to signed int16 and extending it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I2_Un Converts the unsigned value on top of the evaluation stack to signed int16 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I4 Converts the signed value on top of the evaluation stack to signed int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I4_Un Converts the unsigned value on top of the evaluation stack to signed int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I8 Converts the signed value on top of the evaluation stack to signed int64, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_I8_Un Converts the unsigned value on top of the evaluation stack to signed int64, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U Converts the signed value on top of the evaluation stack to unsigned native int, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U_Un Converts the unsigned value on top of the evaluation stack to unsigned native int, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U1 Converts the signed value on top of the evaluation stack to unsigned int8 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U1_Un Converts the unsigned value on top of the evaluation stack to unsigned int8 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U2 Converts the signed value on top of the evaluation stack to unsigned int16 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U2_Un Converts the unsigned value on top of the evaluation stack to unsigned int16 and extends it to int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U4 Converts the signed value on top of the evaluation stack to unsigned int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U4_Un Converts the unsigned value on top of the evaluation stack to unsigned int32, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U8 Converts the signed value on top of the evaluation stack to unsigned int64, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_Ovf_U8_Un Converts the unsigned value on top of the evaluation stack to unsigned int64, throwing OverflowException on overflow.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_R_Un Converts the unsigned integer value on top of the evaluation stack to float32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_R4 Converts the value on top of the evaluation stack to float32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_R8 Converts the value on top of the evaluation stack to float64.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_U Converts the value on top of the evaluation stack to unsigned native int, and extends it to native int.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_U1 Converts the value on top of the evaluation stack to unsigned int8, and extends it to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_U2 Converts the value on top of the evaluation stack to unsigned int16, and extends it to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_U4 Converts the value on top of the evaluation stack to unsigned int32, and extends it to int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Conv_U8 Converts the value on top of the evaluation stack to unsigned int64, and extends it to int64.
Public fieldStatic memberSupported by Silverlight for Windows Phone Cpblk Copies a specified number bytes from a source address to a destination address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Cpobj Copies the value type located at the address of an object (type &, * or native int) to the address of the destination object (type &, * or native int).
Public fieldStatic memberSupported by Silverlight for Windows Phone Div Divides two values and pushes the result as a floating-point (type F) or quotient (type int32) onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Div_Un Divides two unsigned integer values and pushes the result (int32) onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Dup Copies the current topmost value on the evaluation stack, and then pushes the copy onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Endfilter Transfers control from the filter clause of an exception back to the Common Language Infrastructure (CLI) exception handler.
Public fieldStatic memberSupported by Silverlight for Windows Phone Endfinally Transfers control from the fault or finally clause of an exception block back to the Common Language Infrastructure (CLI) exception handler.
Public fieldStatic memberSupported by Silverlight for Windows Phone Initblk Initializes a specified block of memory at a specific address to a given size and initial value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Initobj Initializes each field of the value type at a specified address to a null reference or a 0 of the appropriate primitive type.
Public fieldStatic memberSupported by Silverlight for Windows Phone Isinst Tests whether an object reference (type O) is an instance of a particular class.
Public fieldStatic memberSupported by Silverlight for Windows Phone Jmp Exits current method and jumps to specified method.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg Loads an argument (referenced by a specified index value) onto the stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg_0 Loads the argument at index 0 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg_1 Loads the argument at index 1 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg_2 Loads the argument at index 2 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg_3 Loads the argument at index 3 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarg_S Loads the argument (referenced by a specified short form index) onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarga Load an argument address onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldarga_S Load an argument address, in short form, onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4 Pushes a supplied value of type int32 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_0 Pushes the integer value of 0 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_1 Pushes the integer value of 1 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_2 Pushes the integer value of 2 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_3 Pushes the integer value of 3 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_4 Pushes the integer value of 4 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_5 Pushes the integer value of 5 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_6 Pushes the integer value of 6 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_7 Pushes the integer value of 7 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_8 Pushes the integer value of 8 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_M1 Pushes the integer value of -1 onto the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I4_S Pushes the supplied int8 value onto the evaluation stack as an int32, short form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_I8 Pushes a supplied value of type int64 onto the evaluation stack as an int64.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_R4 Pushes a supplied value of type float32 onto the evaluation stack as type F (float).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldc_R8 Pushes a supplied value of type float64 onto the evaluation stack as type F (float).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem Loads the element at a specified array index onto the top of the evaluation stack as the type specified in the instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_I Loads the element with type native int at a specified array index onto the top of the evaluation stack as a native int.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_I1 Loads the element with type int8 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_I2 Loads the element with type int16 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_I4 Loads the element with type int32 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_I8 Loads the element with type int64 at a specified array index onto the top of the evaluation stack as an int64.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_R4 Loads the element with type float32 at a specified array index onto the top of the evaluation stack as type F (float).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_R8 Loads the element with type float64 at a specified array index onto the top of the evaluation stack as type F (float).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_Ref Loads the element containing an object reference at a specified array index onto the top of the evaluation stack as type O (object reference).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_U1 Loads the element with type unsigned int8 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_U2 Loads the element with type unsigned int16 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelem_U4 Loads the element with type unsigned int32 at a specified array index onto the top of the evaluation stack as an int32.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldelema Loads the address of the array element at a specified array index onto the top of the evaluation stack as type & (managed pointer).
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldfld Finds the value of a field in the object whose reference is currently on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldflda Finds the address of a field in the object whose reference is currently on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldftn Pushes an unmanaged pointer (type native int) to the native code implementing a specific method onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_I Loads a value of type native int as a native int onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_I1 Loads a value of type int8 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_I2 Loads a value of type int16 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_I4 Loads a value of type int32 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_I8 Loads a value of type int64 as an int64 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_R4 Loads a value of type float32 as a type F (float) onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_R8 Loads a value of type float64 as a type F (float) onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_Ref Loads an object reference as a type O (object reference) onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_U1 Loads a value of type unsigned int8 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_U2 Loads a value of type unsigned int16 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldind_U4 Loads a value of type unsigned int32 as an int32 onto the evaluation stack indirectly.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldlen Pushes the number of elements of a zero-based, one-dimensional array onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc Loads the local variable at a specific index onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc_0 Loads the local variable at index 0 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc_1 Loads the local variable at index 1 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc_2 Loads the local variable at index 2 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc_3 Loads the local variable at index 3 onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloc_S Loads the local variable at a specific index onto the evaluation stack, short form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloca Loads the address of the local variable at a specific index onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldloca_S Loads the address of the local variable at a specific index onto the evaluation stack, short form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldnull Pushes a null reference (type O) onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldobj Copies the value type object pointed to by an address to the top of the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldsfld Pushes the value of a static field onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldsflda Pushes the address of a static field onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldstr Pushes a new object reference to a string literal stored in the metadata.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldtoken Converts a metadata token to its runtime representation, pushing it onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ldvirtftn Pushes an unmanaged pointer (type native int) to the native code implementing a particular virtual method associated with a specified object onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Leave Exits a protected region of code, unconditionally transferring control to a specific target instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Leave_S Exits a protected region of code, unconditionally transferring control to a target instruction (short form).
Public fieldStatic memberSupported by Silverlight for Windows Phone Localloc Allocates a certain number of bytes from the local dynamic memory pool and pushes the address (a transient pointer, type *) of the first allocated byte onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Mkrefany Pushes a typed reference to an instance of a specific type onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Mul Multiplies two values and pushes the result on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Mul_Ovf Multiplies two integer values, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Mul_Ovf_Un Multiplies two unsigned integer values, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Neg Negates a value and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Newarr Pushes an object reference to a new zero-based, one-dimensional array whose elements are of a specific type onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Newobj Creates a new object or a new instance of a value type, pushing an object reference (type O) onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Nop Fills space if opcodes are patched. No meaningful operation is performed although a processing cycle can be consumed.
Public fieldStatic memberSupported by Silverlight for Windows Phone Not Computes the bitwise complement of the integer value on top of the stack and pushes the result onto the evaluation stack as the same type.
Public fieldStatic memberSupported by Silverlight for Windows Phone Or Compute the bitwise complement of the two integer values on top of the stack and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Pop Removes the value currently on top of the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix1 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix2 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix3 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix4 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix5 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix6 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefix7 Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Prefixref Infrastructure. This is a reserved instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Readonly Specifies that the subsequent array address operation performs no type check at run time, and that it returns a managed pointer whose mutability is restricted.
Public fieldStatic memberSupported by Silverlight for Windows Phone Refanytype Retrieves the type token embedded in a typed reference.
Public fieldStatic memberSupported by Silverlight for Windows Phone Refanyval Retrieves the address (type &) embedded in a typed reference.
Public fieldStatic memberSupported by Silverlight for Windows Phone Rem Divides two values and pushes the remainder onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Rem_Un Divides two unsigned values and pushes the remainder onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Ret Returns from the current method, pushing a return value (if present) from the callee's evaluation stack onto the caller's evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Rethrow Rethrows the current exception.
Public fieldStatic memberSupported by Silverlight for Windows Phone Shl Shifts an integer value to the left (in zeroes) by a specified number of bits, pushing the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Shr Shifts an integer value (in sign) to the right by a specified number of bits, pushing the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Shr_Un Shifts an unsigned integer value (in zeroes) to the right by a specified number of bits, pushing the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Sizeof Pushes the size, in bytes, of a supplied value type onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Starg Stores the value on top of the evaluation stack in the argument slot at a specified index.
Public fieldStatic memberSupported by Silverlight for Windows Phone Starg_S Stores the value on top of the evaluation stack in the argument slot at a specified index, short form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem Replaces the array element at a given index with the value on the evaluation stack, whose type is specified in the instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_I Replaces the array element at a given index with the native int value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_I1 Replaces the array element at a given index with the int8 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_I2 Replaces the array element at a given index with the int16 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_I4 Replaces the array element at a given index with the int32 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_I8 Replaces the array element at a given index with the int64 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_R4 Replaces the array element at a given index with the float32 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_R8 Replaces the array element at a given index with the float64 value on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stelem_Ref Replaces the array element at a given index with the object ref value (type O) on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stfld Replaces the value stored in the field of an object reference or pointer with a new value.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_I Stores a value of type native int at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_I1 Stores a value of type int8 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_I2 Stores a value of type int16 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_I4 Stores a value of type int32 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_I8 Stores a value of type int64 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_R4 Stores a value of type float32 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_R8 Stores a value of type float64 at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stind_Ref Stores a object reference value at a supplied address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc Pops the current value from the top of the evaluation stack and stores it in a the local variable list at a specified index.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc_0 Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index 0.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc_1 Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index 1.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc_2 Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index 2.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc_3 Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index 3.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stloc_S Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index (short form).
Public fieldStatic memberSupported by Silverlight for Windows Phone Stobj Copies a value of a specified type from the evaluation stack into a supplied memory address.
Public fieldStatic memberSupported by Silverlight for Windows Phone Stsfld Replaces the value of a static field with a value from the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Sub Subtracts one value from another and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Sub_Ovf Subtracts one integer value from another, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Sub_Ovf_Un Subtracts one unsigned integer value from another, performs an overflow check, and pushes the result onto the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Switch Implements a jump table.
Public fieldStatic memberSupported by Silverlight for Windows Phone Tailcall Performs a postfixed method call instruction such that the current method's stack frame is removed before the actual call instruction is executed.
Public fieldStatic memberSupported by Silverlight for Windows Phone Throw Throws the exception object currently on the evaluation stack.
Public fieldStatic memberSupported by Silverlight for Windows Phone Unaligned Indicates that an address currently atop the evaluation stack might not be aligned to the natural size of the immediately following ldind, stind, ldfld, stfld, ldobj, stobj, initblk, or cpblk instruction.
Public fieldStatic memberSupported by Silverlight for Windows Phone Unbox Converts the boxed representation of a value type to its unboxed form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Unbox_Any Converts the boxed representation of a type specified in the instruction to its unboxed form.
Public fieldStatic memberSupported by Silverlight for Windows Phone Volatile Specifies that an address currently atop the evaluation stack might be volatile, and the results of reading that location cannot be cached or that multiple stores to that location cannot be suppressed.
Public fieldStatic memberSupported by Silverlight for Windows Phone Xor Computes the bitwise XOR of the top two values on the evaluation stack, pushing the result onto the evaluation stack.

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Remarks

For a detailed description of the member opcodes, see the Common Language Infrastructure (CLI) documentation, especially "Partition III: CIL Instruction Set" and "Partition II: Metadata Definition and Semantics". The documentation is available online; see ECMA C# and Common Language Infrastructure Standards on MSDN and Standard ECMA-335 - Common Language Infrastructure (CLI) on the Ecma International Web site.

Examples

The following example demonstrates the construction of a dynamic method using ILGenerator to emit OpCodes into a MethodBuilder.

Imports System.Reflection
Imports System.Reflection.Emit

Class Example

   Public Shared Sub Demo(ByVal outputBlock As System.Windows.Controls.TextBlock)

      Dim myDomain As AppDomain = AppDomain.CurrentDomain
      Dim myAsmName As New AssemblyName("MyDynamicAssembly")

      Dim myAsmBuilder As AssemblyBuilder = _
         myDomain.DefineDynamicAssembly(myAsmName, AssemblyBuilderAccess.Run)

      Dim pointModule As ModuleBuilder = _
         myAsmBuilder.DefineDynamicModule("PointModule")

      Dim pointTypeBld As TypeBuilder = pointModule.DefineType("Point", _
              TypeAttributes.Public)

      Dim xField As FieldBuilder = pointTypeBld.DefineField("x", _
           GetType(Integer), _
           FieldAttributes.Public)
      Dim yField As FieldBuilder = pointTypeBld.DefineField("y", _
           GetType(Integer), _
           FieldAttributes.Public)

      ' Base class and base class constructor.
      Dim objType As Type = Type.GetType("System.Object")
      Dim objCtor As ConstructorInfo = objType.GetConstructor(New Type() {})

      Dim ctorParams() As Type = {GetType(Integer), GetType(Integer)}

      Dim pointCtor As ConstructorBuilder = pointTypeBld.DefineConstructor( _
        MethodAttributes.Public, _
        CallingConventions.Standard, _
        ctorParams)
      Dim ctorIL As ILGenerator = pointCtor.GetILGenerator()

      ' Build the constructor. Begin by invoking the base class
      ' constructor. The zero-index parameter of the constructor
      ' is the new instance. Store the values of the fields.
      ctorIL.Emit(OpCodes.Ldarg_0)
      ctorIL.Emit(OpCodes.Call, objCtor)
      ctorIL.Emit(OpCodes.Ldarg_0)
      ctorIL.Emit(OpCodes.Ldarg_1)
      ctorIL.Emit(OpCodes.Stfld, xField)
      ctorIL.Emit(OpCodes.Ldarg_0)
      ctorIL.Emit(OpCodes.Ldarg_2)
      ctorIL.Emit(OpCodes.Stfld, yField)
      ctorIL.Emit(OpCodes.Ret)

      ' Build a method to output some information about the data
      ' in the dynamic class. This method will have the following
      ' signature:
      '    Public Sub WritePoint(ByVal outputBlock As TextBlock) 

      Dim obType As Type = outputBlock.GetType()
      Dim writePtMthd As MethodBuilder = pointTypeBld.DefineMethod("WritePoint", _
            MethodAttributes.Public, _
            Nothing, _
            New Type() { obType })

      ' To obtain the current text from the text block, and to 
      ' store the updated value, get the "get" and "set" accessors
      ' for the Text property:
      Dim textProp As PropertyInfo = obType.GetProperty("Text")
      Dim getter As MethodInfo = textProp.GetGetMethod()
      Dim setter As MethodInfo = textProp.GetSetMethod()

      ' To concatenate two strings, get the static Concat method of 
      ' the String class:
      Dim concat2 As MethodInfo = _
         GetType(String).GetMethod("Concat", _
                                   BindingFlags.Public Or BindingFlags.Static, _
                                   Type.DefaultBinder, _
                                   New Type() { GetType(String), GetType(String) }, _
                                   Nothing)

      ' To format the point values, get the String.Format method 
      ' overload that takes a format string and two values, which
      ' are passed as objects:
      '    String.Format(String, Object, Object)
      Dim sfParams() As Type = { GetType(String), GetType(Object), GetType(Object) }
        Dim strFormat As MethodInfo = _
           GetType(String).GetMethod("Format", _
                                     BindingFlags.Public Or BindingFlags.Static, _
                                     Type.DefaultBinder, _
                                     sfParams, Nothing)
      ' The format string.
      Dim ptFormat As String = "The value of the Point is: ({0}, {1})" & vbLf

      Dim il As ILGenerator = writePtMthd.GetILGenerator()

      ' At the very end of the method, the TextBlock instance needs 
      ' to be on the execution stack, to call the "set" accessor for
      ' the Text property. The TextBlock is the argument passed to
      ' WritePoint; load it onto the stack now.
      il.Emit(OpCodes.Ldarg_1)

      ' The existing value of the TextBlock.Text property must be on
      ' the stack, too, so load the TextBlock instance again. Then 
      ' call the "get" accessor for the Text property. The second
      ' TextBlock reference is popped off the stack, and the string 
      ' value is pushed onto the stack.
      il.Emit(OpCodes.Ldarg_1)
      il.Emit(OpCodes.Callvirt, getter)


      ' Now load the arguments for the static String.Format method.
      ' There's no need to load an instance, because this is a static
      ' method. Instead, load the first argument for String.Format by 
      ' pushing the format string onto the stack.
      il.Emit(OpCodes.Ldstr, ptFormat)

      ' Since the second argument is an object, and it corresponds to
      ' to the value of an integer field, the integer field must be 
      ' boxed - stored on the heap as an Object. To load the integer
      ' field, push a reference to the current instance of Point, which
      ' is always passed as the hidden 0-index parameter of an instance
      ' method. Load the field, which pops the Point off the stack.
      il.Emit(OpCodes.Ldarg_0)
      il.Emit(OpCodes.Ldfld, xField)

      ' Now execute the box opcode, which pops the value of field 'x'
      ' and pushes a reference to the integer value, boxed as an object.
      il.Emit(OpCodes.Box, GetType(Integer))

      ' Repeat the process for 'y'.
      il.Emit(OpCodes.Ldarg_0)
      il.Emit(OpCodes.Ldfld, yField)
      il.Emit(OpCodes.Box, GetType(Integer))

      ' All three arguments for String.Format are on the execution
      ' stack. Call the static method, which pops the three arguments
      ' off the stack and pushes the return value onto the stack.
      il.Emit(OpCodes.Call, strFormat)

      ' Call the static String.Concat method to concatenate the value
      ' of the Text property and the formatted string.
      il.Emit(OpCodes.Call, concat2)

      ' The stack now has an instance of TextBlock and the concatenated
      ' string. Call the "set" accessor, which pops these items off the
      ' stack and stores the string in the property. 
      il.Emit(OpCodes.Callvirt, setter)

      ' There is nothing left on the stack, so it is safe to return 
      ' from the Sub.
      il.Emit(OpCodes.Ret)

      ' Create the type, and then create an instance of the type with
      ' 'x' and 'y' values of 8 and 19.
      Dim ptType As Type = pointTypeBld.CreateType()
      Dim ptInstance As Object = Activator.CreateInstance(ptType, _
         New Object() { 8, 19 })

      ' Invoke WritePoint, to display the values.
      ptType.InvokeMember("WritePoint", _
         BindingFlags.InvokeMethod, _
         Type.DefaultBinder, _
         ptInstance, _
         New Object() {outputBlock})

   End Sub 
End Class 

' This code example produces the following output:
'
'The value of the Point is: (8, 19)
using System;
using System.Reflection;
using System.Reflection.Emit;

class Example
{
   public static void Demo(System.Windows.Controls.TextBlock outputBlock)
   {
      AppDomain myDomain = AppDomain.CurrentDomain;
      AssemblyName myAsmName = new AssemblyName("MyDynamicAssembly");

      AssemblyBuilder myAsmBuilder = 
         myDomain.DefineDynamicAssembly(myAsmName, AssemblyBuilderAccess.Run);

      ModuleBuilder pointModule = myAsmBuilder.DefineDynamicModule("PointModule");

      TypeBuilder pointTypeBld = pointModule.DefineType("Point", TypeAttributes.Public);

      FieldBuilder xField = pointTypeBld.DefineField("x", typeof(int), FieldAttributes.Public);
      FieldBuilder yField = pointTypeBld.DefineField("y", typeof(int), FieldAttributes.Public);

      // Base class and base class constructor.
      Type objType = Type.GetType("System.Object");
      ConstructorInfo objCtor = objType.GetConstructor(new Type[] {});

      Type[] ctorParams = {typeof(int), typeof(int)};

      ConstructorBuilder pointCtor = 
         pointTypeBld.DefineConstructor(MethodAttributes.Public, 
                                        CallingConventions.Standard, ctorParams);
      ILGenerator ctorIL = pointCtor.GetILGenerator();

      // Build the constructor. Begin by invoking the base class
      // constructor. The zero-index parameter of the constructor
      // is the new instance. Store the values of the fields.
      ctorIL.Emit(OpCodes.Ldarg_0);
      ctorIL.Emit(OpCodes.Call, objCtor);
      ctorIL.Emit(OpCodes.Ldarg_0);
      ctorIL.Emit(OpCodes.Ldarg_1);
      ctorIL.Emit(OpCodes.Stfld, xField);
      ctorIL.Emit(OpCodes.Ldarg_0);
      ctorIL.Emit(OpCodes.Ldarg_2);
      ctorIL.Emit(OpCodes.Stfld, yField);
      ctorIL.Emit(OpCodes.Ret);

      // Build a method to output some information about the data
      // in the dynamic class. This method will have the following
      // signature:
      //    public void WritePoint(TextBlock outputBlock) 

      Type obType = outputBlock.GetType();
      MethodBuilder writePtMthd = 
         pointTypeBld.DefineMethod("WritePoint", 
                                   MethodAttributes.Public, 
                                   null, 
                                   new Type[] { obType });

      // To obtain the current text from the text block, and to 
      // store the updated value, get the "get" and "set" accessors
      // for the Text property:
      PropertyInfo textProp = obType.GetProperty("Text");
      MethodInfo getter = textProp.GetGetMethod();
      MethodInfo setter = textProp.GetSetMethod();

      // To concatenate two strings, get the static Concat method of 
      // the String class:
      MethodInfo concat2 = 
         typeof(string).GetMethod("Concat", 
                                  BindingFlags.Public | BindingFlags.Static, 
                                  Type.DefaultBinder, 
                                  new Type[] { typeof(string), typeof(string) }, 
                                  null);

      // To format the point values, get the String.Format method 
      // overload that takes a format string and two values, which
      // are passed as objects:
      //    String.Format(string, object, object)
      Type[] sfParams = { typeof(string), typeof(object), typeof(object) };
      MethodInfo strFormat = 
         typeof(string).GetMethod("Format", 
                                  BindingFlags.Public | BindingFlags.Static, 
                                  Type.DefaultBinder, 
                                  sfParams, null);
      // The format string.
      string ptFormat = "The value of the Point is: ({0}, {1})\n";

      ILGenerator il = writePtMthd.GetILGenerator();

      // At the very end of the method, the TextBlock instance needs 
      // to be on the execution stack, to call the "set" accessor for
      // the Text property. The TextBlock is the argument passed to
      // WritePoint; load it onto the stack now.
      il.Emit(OpCodes.Ldarg_1);

      // The existing value of the TextBlock.Text property must be on
      // the stack, too, so load the TextBlock instance again. Then 
      // call the "get" accessor for the Text property. The second
      // TextBlock reference is popped off the stack, and the string 
      // value is pushed onto the stack.
      il.Emit(OpCodes.Ldarg_1);
      il.Emit(OpCodes.Callvirt, getter);


      // Now load the arguments for the static String.Format method.
      // There's no need to load an instance, because this is a static
      // method. Instead, load the first argument for String.Format by 
      // pushing the format string onto the stack.
      il.Emit(OpCodes.Ldstr, ptFormat);

      // Since the second argument is an object, and it corresponds to
      // to the value of an integer field, the integer field must be 
      // boxed - stored on the heap as an Object. To load the integer
      // field, push a reference to the current instance of Point, which
      // is always passed as the hidden 0-index parameter of an instance
      // method. Load the field, which pops the Point off the stack.
      il.Emit(OpCodes.Ldarg_0);
      il.Emit(OpCodes.Ldfld, xField);

      // Now execute the box opcode, which pops the value of field 'x'
      // and pushes a reference to the integer value, boxed as an object.
      il.Emit(OpCodes.Box, typeof(int));

      // Repeat the process for 'y'.
      il.Emit(OpCodes.Ldarg_0);
      il.Emit(OpCodes.Ldfld, yField);
      il.Emit(OpCodes.Box, typeof(int));

      // All three arguments for String.Format are on the execution
      // stack. Call the static method, which pops the three arguments
      // off the stack and pushes the return value onto the stack.
      il.Emit(OpCodes.Call, strFormat);

      // Call the static String.Concat method to concatenate the value
      // of the Text property and the formatted string.
      il.Emit(OpCodes.Call, concat2);

      // The stack now has an instance of TextBlock and the concatenated
      // string. Call the "set" accessor, which pops these items off the
      // stack and stores the string in the property. 
      il.Emit(OpCodes.Callvirt, setter);

      // There is nothing left on the stack, so it is safe to return 
      // from the Sub.
      il.Emit(OpCodes.Ret);

      // Create the type, and then create an instance of the type with
      // 'x' and 'y' values of 8 and 19.
      Type ptType = pointTypeBld.CreateType();
      object ptInstance = Activator.CreateInstance(ptType, new object[] { 8, 19 });

      // Invoke WritePoint, to display the values.
      ptType.InvokeMember("WritePoint", 
                          BindingFlags.InvokeMethod, 
                          Type.DefaultBinder, 
                          ptInstance, 
                          new object[] { outputBlock });
   }
}

/* This code example produces the following output:

The value of the Point is: (8, 19)
 */

Version Information

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.