Compartilhar via


estrutura D3D12DDI_SHADER_CAPS_0082 (d3d12umddi.h)

Reservado para uso do sistema.

Sintaxe

typedef struct D3D12DDI_SHADER_CAPS_0082 {
  D3D12DDI_SHADER_MIN_PRECISION MinPrecision;
  BOOL                          DoubleOps;
  BOOL                          ShaderSpecifiedStencilRef;
  BOOL                          TypedUAVLoadAdditionalFormats;
  BOOL                          ROVs;
  BOOL                          WaveOps;
  UINT                          WaveLaneCountMin;
  UINT                          WaveLaneCountMax;
  UINT                          TotalLaneCount;
  BOOL                          Int64Ops;
  BOOL                          Native16BitOps;
  BOOL                          AtomicInt64OnTypedResource;
  BOOL                          AtomicInt64OnGroupShared;
  BOOL                          DerivativesInMeshAndAmplificationShaders;
  D3D12DDI_WAVE_MMA_TIER        WaveMMATier;
} D3D12DDI_SHADER_CAPS_0082;

Membros

MinPrecision

DoubleOps

ShaderSpecifiedStencilRef

TypedUAVLoadAdditionalFormats

ROVs

WaveOps

WaveLaneCountMin

WaveLaneCountMax

TotalLaneCount

Int64Ops

Native16BitOps

AtomicInt64OnTypedResource

AtomicInt64OnGroupShared

DerivativesInMeshAndAmplificationShaders

WaveMMATier

Requisitos

Requisito Valor
Servidor mínimo com suporte Windows Server 2022
Cabeçalho d3d12umddi.h

Confira também

D3D12DDI_SHADER_CAPS_0084