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estrutura D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0084 (d3d12umddi.h)

Em vez disso , use D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0108 .

Sintaxe

typedef struct D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0084 {
  D3D12DDI_NODE_ID_0084           FinalName;
  BOOL                            bProgramEntry;
  D3D12DDI_NODE_IO_KIND_0084      InputNodeIOKind;
  UINT                            InputNodeIOFlags;
  UINT                            InputRecordSizeInBytes;
  UINT                            GroupSharedUsageInBytes;
  UINT                            MaxRecursionDepth;
  const UINT                      *pLocalRootArgumentsTableIndex;
  const UINT                      *pShareInputOfNodeIndex;
  UINT                            NumInputNodeIndices;
  const UINT                      *pInputNodeIndices;
  UINT                            NumNodesSharingInputWithThisNode;
  const UINT                      *pIndicesOfNodesSharingInputWithThisNode;
  UINT                            NumOutputs;
  const D3D12DDI_NODE_OUTPUT_0084 *pOutputs;
} D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0084;

Membros

FinalName

bProgramEntry

InputNodeIOKind

InputNodeIOFlags

InputRecordSizeInBytes

GroupSharedUsageInBytes

MaxRecursionDepth

pLocalRootArgumentsTableIndex

pShareInputOfNodeIndex

NumInputNodeIndices

pInputNodeIndices

NumNodesSharingInputWithThisNode

pIndicesOfNodesSharingInputWithThisNode

NumOutputs

pOutputs

Comentários

Para obter mais informações, consulte Grafos de trabalho.

Requisitos

Requisito Valor
Cliente mínimo com suporte Windows 11, versão 24H2 (WDDM 3.2)
Cabeçalho d3d12umddi.h

Confira também

D3D12DDI_SHADER_NODE_0084