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Funções de textura no D3DX 10

O D3DX fornece as seguintes funções de textura.

  • D3DX10ComputeNormalMap
  • D3DX10CreateAsyncTextureInfoProcessor
  • D3DX10CreateAsyncTextureProcessor
  • D3DX10CreateShaderResourceViewFromFile
  • D3DX10CreateShaderResourceViewFromMemory
  • D3DX10CreateShaderResourceViewFromResource
  • D3DX10CreateTextureFromFile
  • D3DX10CreateTextureFromMemory
  • D3DX10CreateTextureFromResource
  • D3DX10FilterTexture
  • D3DX10GetImageInfoFromFile
  • D3DX10GetImageInfoFromMemory
  • D3DX10GetImageInfoFromResource
  • D3DX10LoadTextureFromTexture
  • D3DX10SaveTextureToFile
  • D3DX10SaveTextureToMemory

Funções D3DX