D3D12_BARRIER_ACCESS enumeração (d3d12.h)
Syntax
typedef enum D3D12_BARRIER_ACCESS {
D3D12_BARRIER_ACCESS_COMMON,
D3D12_BARRIER_ACCESS_VERTEX_BUFFER,
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER,
D3D12_BARRIER_ACCESS_INDEX_BUFFER,
D3D12_BARRIER_ACCESS_RENDER_TARGET,
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS,
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE,
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ,
D3D12_BARRIER_ACCESS_SHADER_RESOURCE,
D3D12_BARRIER_ACCESS_STREAM_OUTPUT,
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT,
D3D12_BARRIER_ACCESS_PREDICATION,
D3D12_BARRIER_ACCESS_COPY_DEST,
D3D12_BARRIER_ACCESS_COPY_SOURCE,
D3D12_BARRIER_ACCESS_RESOLVE_DEST,
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE,
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ,
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE,
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE,
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ,
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE,
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ,
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE,
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ,
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE,
D3D12_BARRIER_ACCESS_NO_ACCESS
} ;
Constantes
D3D12_BARRIER_ACCESS_COMMON |
D3D12_BARRIER_ACCESS_VERTEX_BUFFER |
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER |
D3D12_BARRIER_ACCESS_INDEX_BUFFER |
D3D12_BARRIER_ACCESS_RENDER_TARGET |
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS |
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE |
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ |
D3D12_BARRIER_ACCESS_SHADER_RESOURCE |
D3D12_BARRIER_ACCESS_STREAM_OUTPUT |
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT |
D3D12_BARRIER_ACCESS_PREDICATION |
D3D12_BARRIER_ACCESS_COPY_DEST |
D3D12_BARRIER_ACCESS_COPY_SOURCE |
D3D12_BARRIER_ACCESS_RESOLVE_DEST |
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE |
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ |
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE |
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE |
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ |
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE |
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ |
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE |
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ |
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE |
D3D12_BARRIER_ACCESS_NO_ACCESS |
Requisitos
Requisito | Valor |
---|---|
Cabeçalho | d3d12.h |
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