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Método ID3D12GraphicsCommandList6::D ispatchMesh (d3d12.h)

Sintaxe

void DispatchMesh(
  UINT ThreadGroupCountX,
  UINT ThreadGroupCountY,
  UINT ThreadGroupCountZ
);

Parâmetros

ThreadGroupCountX

ThreadGroupCountY

ThreadGroupCountZ

Valor retornado

Nenhum

Requisitos

   
Cabeçalho d3d12.h