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ICompositionSurface Interface

Definição

Representa o conteúdo de uma superfície que pode ser usada para pintar os limites de um SpriteVisual.

public interface class ICompositionSurface
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
struct ICompositionSurface
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
struct ICompositionSurface
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
public interface ICompositionSurface
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public interface ICompositionSurface
Public Interface ICompositionSurface
Derivado
Atributos

Comentários

Todos os tipos de superfície que podem ser usados para pintar um SpriteVisual devem implementar essa interface.

Aplica-se a

Confira também