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O Microsoft Foundry suporta dois padrões de contexto distintos. Ambos utilizam recursos geridos pela Foundry, mas ligam-se a um agente de forma diferente e resolvem problemas distintos.
| Pattern | Mecanismo de Quadro de Agentes | Comportamento |
|---|---|---|
| RAG de pesquisa de ficheiros | Ferramenta de pesquisa de ficheiros alojada pelo fornecedor | Pesquisa ficheiros e armazena vetoriais que a sua aplicação carrega e gere explicitamente num projeto Foundry. |
| Memória semântica gerida |
FoundryMemoryProvider Fornecedor de contexto |
Extrai factos e resumos das conversas, armazena-os por âmbito e recupera memórias relevantes em edições posteriores. |
Para inferência de modelos e agentes Foundry geridos por serviços, consulte Microsoft Foundry model provider e Microsoft Foundry Agent Service.
Usar RAG de pesquisa de ficheiros
Use este padrão quando a Foundry deve ser responsável pela ingestão de documentos e pelo ciclo de vida de armazenamento vetorial para uma base de conhecimento curada. A pesquisa de ficheiros é uma ferramenta alojada em vez de um fornecedor de contexto; Consulte a orientação genérica de pesquisa de ficheiros para o comportamento da ferramenta. Use o Pesquisa de IA do Azure quando a fonte de verdade da aplicação for um índice do Pesquisa de IA do Azure.
Criar um armazenamento vetorial Foundry e um agente
Carregue um ficheiro de base de conhecimento, crie um armazenamento vetorial, anexe FileSearchTool, e crie um arquivo versionado FoundryAgent.
var endpoint = Environment.GetEnvironmentVariable("FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("FOUNDRY_PROJECT_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("FOUNDRY_MODEL") ?? "gpt-5.4-mini";
// Create an AI Project client and get an OpenAI client that works with the foundry service.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
AIProjectClient aiProjectClient = new(
new Uri(endpoint),
new DefaultAzureCredential());
OpenAIClient openAIClient = aiProjectClient.GetProjectOpenAIClient();
// Upload the file that contains the data to be used for RAG to the Foundry service.
OpenAIFileClient fileClient = openAIClient.GetOpenAIFileClient();
ClientResult<OpenAIFile> uploadResult = await fileClient.UploadFileAsync(
filePath: "contoso-outdoors-knowledge-base.md",
purpose: FileUploadPurpose.Assistants);
// Create a vector store in the Foundry service using the uploaded file.
VectorStoreClient vectorStoreClient = openAIClient.GetVectorStoreClient();
ClientResult<VectorStore> vectorStoreCreate = await vectorStoreClient.CreateVectorStoreAsync(options: new VectorStoreCreationOptions()
{
Name = "contoso-outdoors-knowledge-base",
FileIds = { uploadResult.Value.Id }
});
// Use the native OpenAI SDK FileSearchTool directly with the vector store ID.
#pragma warning disable OPENAI001
FileSearchTool fileSearchTool = new([vectorStoreCreate.Value.Id]);
#pragma warning restore OPENAI001
ProjectsAgentVersion agentVersion = await aiProjectClient.AgentAdministrationClient.CreateAgentVersionAsync(
"AskContoso",
new ProjectsAgentVersionCreationOptions(
new DeclarativeAgentDefinition(model: deploymentName)
{
Instructions = "You are a helpful support specialist for Contoso Outdoors. Answer questions using the provided context and cite the source document when available.",
Tools = { fileSearchTool }
}));
FoundryAgent agent = aiProjectClient.AsAIAgent(agentVersion);
AgentSession session = await agent.CreateSessionAsync();
Console.WriteLine(">> Asking about returns\n");
Console.WriteLine(await agent.RunAsync("Hi! I need help understanding the return policy.", session));
Console.WriteLine("\n>> Asking about shipping\n");
Console.WriteLine(await agent.RunAsync("How long does standard shipping usually take?", session));
Console.WriteLine("\n>> Asking about product care\n");
Console.WriteLine(await agent.RunAsync("What is the best way to maintain the TrailRunner tent fabric?", session));
// Cleanup
await fileClient.DeleteFileAsync(uploadResult.Value.Id);
await vectorStoreClient.DeleteVectorStoreAsync(vectorStoreCreate.Value.Id);
await aiProjectClient.AgentAdministrationClient.DeleteAgentAsync(agent.Name);
Reutilizar armazenamentos vetoriais persistentes para bases de conhecimento de produção em vez de os criar para cada execução de processo.
Instale o pacote
pip install agent-framework-foundry --pre
Criar ficheiros e um armazenamento vetorial através do cliente OpenAI do projeto Foundry, depois passar a ferramenta de pesquisa de ficheiros resultante ao agente.
async def create_vector_store(client: FoundryChatClient) -> tuple[str, str]:
"""Create a vector store with sample documents."""
file = await client.client.files.create(
file=("todays_weather.txt", b"The weather today is sunny with a high of 75F."), purpose="assistants"
)
vector_store = await client.client.vector_stores.create(
name="knowledge_base",
expires_after={"anchor": "last_active_at", "days": 1},
)
result = await client.client.vector_stores.files.create_and_poll(vector_store_id=vector_store.id, file_id=file.id)
if result.last_error is not None:
raise Exception(f"Vector store file processing failed with status: {result.last_error.message}")
return file.id, vector_store.id
async def delete_vector_store(client: FoundryChatClient, file_id: str, vector_store_id: str) -> None:
"""Delete the vector store after using it."""
with contextlib.suppress(Exception):
await client.client.vector_stores.delete(vector_store_id=vector_store_id)
with contextlib.suppress(Exception):
await client.client.files.delete(file_id=file_id)
async def main() -> None:
print("=== Foundry Chat Client with File Search Example ===\n")
# Initialize the Foundry chat client
# Make sure you're logged in via 'az login' before running this sample
client = FoundryChatClient(credential=AzureCliCredential())
file_id, vector_store_id = await create_vector_store(client)
# Create file search tool using instance method
file_search_tool = client.get_file_search_tool(vector_store_ids=[vector_store_id])
agent = Agent(
client=client,
instructions="You are a helpful assistant that can search through files to find information.",
tools=[file_search_tool],
)
query = "What is the weather today? Do a file search to find the answer."
print(f"User: {query}")
result = await agent.run(query)
print(f"Agent: {result}\n")
await delete_vector_store(client, file_id, vector_store_id)
Observação
A integração de pesquisa de ficheiros do Foundry não está atualmente documentada para o Agent Framework Go. Consulte o repositório Agent Framework Go para o suporte mais recente a ferramentas alojadas.
Adicionar memória semântica gerida
Use FoundryMemoryProvider quando um agente deve recordar o contexto duradouro do utilizador ou da aplicação entre sessões. A Foundry Memory armazena factos extraídos e resumos separadamente da transcrição completa da conversa.
Instale o pacote
dotnet add package Microsoft.Agents.AI.Foundry --prerelease
Criar FoundryMemoryProvider com um âmbito estável, garantir que a memória existe e aguardar atualizações assíncronas antes de confiar nas memórias recém-extraídas.
// Create an AIProjectClient for Foundry with Azure Identity authentication.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
DefaultAzureCredential credential = new();
AIProjectClient projectClient = new(new Uri(foundryEndpoint), credential);
// Get the ChatClient from the AIProjectClient's OpenAI property using the deployment name.
// The stateInitializer can be used to customize the Foundry Memory scope per session and it will be called each time a session
// is encountered by the FoundryMemoryProvider that does not already have state stored on the session.
// If each session should have its own scope, you can create a new id per session via the stateInitializer, e.g.:
// new FoundryMemoryProvider(projectClient, memoryStoreName, stateInitializer: _ => new(new FoundryMemoryProviderScope(Guid.NewGuid().ToString())), ...)
// In our case we are storing memories scoped by user so that memories are retained across sessions.
FoundryMemoryProvider memoryProvider = new(
projectClient,
memoryStoreName,
stateInitializer: _ => new(new FoundryMemoryProviderScope("sample-user-123")));
ChatClientAgent agent = projectClient.AsAIAgent(
new ChatClientAgentOptions()
{
Name = "TravelAssistantWithFoundryMemory",
ChatOptions = new()
{
ModelId = deploymentName,
Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details."
},
AIContextProviders = [memoryProvider]
});
AgentSession session = await agent.CreateSessionAsync();
Console.WriteLine("\n>> Setting up Foundry Memory Store\n");
// Ensure the memory store exists (creates it with the specified models if needed).
await memoryProvider.EnsureMemoryStoreCreatedAsync(deploymentName, embeddingModelName, "Sample memory store for travel assistant");
// Clear any existing memories for this scope to demonstrate fresh behavior.
await memoryProvider.EnsureStoredMemoriesDeletedAsync(session);
Console.WriteLine(await agent.RunAsync("Hi there! My name is Taylor and I'm planning a hiking trip to Patagonia in November.", session));
Console.WriteLine(await agent.RunAsync("I'm travelling with my sister and we love finding scenic viewpoints.", session));
// Memory extraction in Microsoft Foundry is asynchronous and takes time to process.
// WhenUpdatesCompletedAsync polls all pending updates and waits for them to complete.
Console.WriteLine("\nWaiting for Foundry Memory to process updates...");
await memoryProvider.WhenUpdatesCompletedAsync();
Console.WriteLine("Updates completed.\n");
Console.WriteLine(await agent.RunAsync("What do you already know about my upcoming trip?", session));
Console.WriteLine("\n>> Serialize and deserialize the session to demonstrate persisted state\n");
JsonElement serializedSession = await agent.SerializeSessionAsync(session);
AgentSession restoredSession = await agent.DeserializeSessionAsync(serializedSession);
Console.WriteLine(await agent.RunAsync("Can you recap the personal details you remember?", restoredSession));
Console.WriteLine("\n>> Start a new session that shares the same Foundry Memory scope\n");
Console.WriteLine("\nWaiting for Foundry Memory to process updates...");
await memoryProvider.WhenUpdatesCompletedAsync();
AgentSession newSession = await agent.CreateSessionAsync();
Console.WriteLine(await agent.RunAsync("Summarize what you already know about me.", newSession));
Instale o pacote
pip install agent-framework-foundry --pre
Crie o armazenamento de memória através AIProjectClientde , e depois anexe FoundryMemoryProvider ao agente.
async def main() -> None:
endpoint = os.environ["FOUNDRY_PROJECT_ENDPOINT"]
async with (
AzureCliCredential() as credential,
AIProjectClient(endpoint=endpoint, credential=credential) as project_client,
):
# Generate a unique memory store name to avoid conflicts
memory_store_name = f"agent_framework_memory_{datetime.now(timezone.utc).strftime('%Y%m%d')}"
# Specify memory store options
options = MemoryStoreDefaultOptions(
chat_summary_enabled=False,
user_profile_enabled=True,
user_profile_details="Avoid irrelevant or sensitive data, such as age, financials, precise location, and credentials",
)
memory_store_definition = MemoryStoreDefaultDefinition(
chat_model=os.environ["FOUNDRY_MODEL"],
embedding_model=os.environ["AZURE_OPENAI_EMBEDDING_MODEL"],
options=options,
)
print(f"Creating memory store '{memory_store_name}'...")
try:
# Create a memory store
memory_store = await project_client.beta.memory_stores.create(
name=memory_store_name,
description="Memory store for Agent Framework with FoundryMemoryProvider",
definition=memory_store_definition,
)
except Exception as e:
print(f"Failed to create memory store: {e}")
return
print(f"Created memory store: {memory_store.name} ({memory_store.id})")
print(f"Description: {memory_store.description}\n")
print("==========================================")
# Create the chat client
client = FoundryChatClient(project_client=project_client)
# Create the Foundry Memory context provider
memory_provider = FoundryMemoryProvider(
project_client=project_client,
memory_store_name=memory_store.name,
scope="user_123", # Scope memories to a specific user, if not set, the session_id
# will be used as scope, which means memories are only shared within the same session
update_delay=0, # Do not wait to update memories after each interaction (for demo purposes)
# In production, consider setting a delay to batch updates and reduce costs
)
# Create an agent with the memory context provider
async with Agent(
name="MemoryAgent",
client=client,
instructions="""You are a helpful assistant that remembers past conversations.
The memories from previous interactions are automatically provided to you.""",
context_providers=[memory_provider, InMemoryHistoryProvider(load_messages=False)],
default_options={"store": False},
) as agent:
try:
# note that we will use the service side storage, nor load messsages from the history provider,
# but we include it to demonstrate that it can be used alongside the Foundry provider for other use cases.
session = agent.create_session()
# First interaction - establish some preferences
print("=== First conversation ===")
query1 = "I prefer dark roast coffee and I'm allergic to nuts"
print(f"User: {query1}")
result1 = await agent.run(query1, session=session)
print(f"Agent: {result1}\n")
# Wait for memories to be processed
print("Waiting for memories to be stored...")
await asyncio.sleep(8)
# Second interaction - test memory recall
print("=== Second conversation ===")
query2 = "Can you recommend a coffee and snack for me?"
print(f"User: {query2}")
result2 = await agent.run(query2, session=session)
print(f"Agent: {result2}\n")
# Third interaction - continue the conversation
print("=== Third conversation ===")
query3 = "What do you remember about my preferences?"
print(f"User: {query3}")
result3 = await agent.run(query3, session=session)
print(f"Agent: {result3}\n")
print(f"Stored memories from: {memory_store.name} ({memory_store.id})")
res = await project_client.beta.memory_stores.search_memories(name=memory_store.name, scope="user_123")
for memory in res.memories:
print(f"Memory: {memory.memory_item.content}")
except Exception as e:
print(f"An error occurred: {e}")
finally:
await project_client.beta.memory_stores.delete(memory_store_name)
A amostra desativa o carregamento de transcrições do lado do serviço e local, pelo que a resposta posterior demonstra memória semântica em vez de repetição do histórico de chat.
Observação
A integração de memória do Microsoft Foundry não está atualmente disponível para o Agent Framework Go. Consulte o repositório Agent Framework Go para o estado mais recente.
Considerações sobre a produção
- Reutilizar armazenamentos vetoriais persistentes para bases de conhecimento de produção.
- Use identificadores de escopo de memória estável propriedade da aplicação e autorize o acesso antes de selecionar um escopo.
- Aguarde pela extração assíncrona quando uma operação subsequente depende da memória recém-escrita.
- Guarde as transcrições exatas num fornecedor de histórico quando precisar de registos completos de conversa.
- Configure as implementações de retenção, região e modelo para corresponderem aos seus requisitos de conformidade.
Passos seguintes
Vai mais fundo: