Building Windows Games with Unity - Online & In-Person Event
Have you used Unity for game development? As announced by Unity, you’ll be able to put your work to even more use with coming support for Windows 8 / Windows Store games:
To help Unity developers learn how to create or reuse projects to reach the Windows Store, Unity is teaming with Microsoft to run a free event in Mountain View, CA from April 8-10:
- April 8 – Pre-event day for developers new to Unity (In-person only)
- April 9 – Main conference
- April 10 – Hackathon (In-person only)
Can’t make it in person? Not a problem. The main conference day (April 9th) will be streamed live via Channel 9:
- Live Stream: Building Windows Games with Unity (No registration necessary)
- April 9, 9 AM – 4:30 PM PDT / 12 PM – 7:30 PM EDT
- Introduction to the Windows 8 platform and the Windows Store
- End-to-End: Develop, debug and deploy a Unity game for the Windows Store
- Deep dive: Tips & tricks for porting games from other platforms to Windows 8
- Differentiate: Integrate your game with Windows 8 platform features (such as contracts, notifications, and live tiles)
- Sharing code: Learn how to reuse all this new knowledge on the Windows Phone platform
- Partner sessions: Hear the lessons learned from those that have already done it
- Discussions and Q&A with Microsoft and Unity engineering and product specialists
For fellow Boston-area devs, a quick pointer to the Boston Unity Group, meeting monthly to network and share game development goodness.
-Chris