Struct Color4
4-component color (red, green, blue, alpha) with single precision.
Values are in 0..1 range, but can go above that range to represent high-dynamic range (HDR) colors. The color values are assumed to be in 'linear space', not in 'Gamma space'.
struct Microsoft::Azure::RemoteRendering::Color4
Fields
R
float R{};
G
float G{};
B
float B{};
A
float A{};