Enum SingleSidedMode
Options for rendering single-sided geometry.
enum class Microsoft::Azure::RemoteRendering::SingleSidedMode : int32_t
Values
Name | Value | Description | Remarks |
---|---|---|---|
SingleSidedMode::Normal |
0 | Back faces of single-sided geometry will be invisible. | When moving the viewpoint inside single sided geometry, or cutting it open with a CutPlaneComponent, back-facing geometry will not be visible, which may be undesirable. This mode has the least performance impact. |
SingleSidedMode::DynamicDoubleSiding |
1 | Dynamically switch to double-sided rendering when geometry is cut open through a CutPlaneComponent. | This mode only incurs additional performance cost for geometry that is cut open with a cut plane. Moving the camera inside geometry doesn't enable double-sided rendering. This mode is most useful for applications that doe use cut planes, but where it is rare for users to move their head inside of geometry. |
SingleSidedMode::AlwaysDoubleSided |
2 | Force single-sided geometry to be rendered double-sided. | This mode is useful when it is expected for users to move inside geometry. It does incur more performance overhead, though. |