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CanvasExtensions.GetWorldCorners(Canvas) Method

Definition

Convenience method for getting the corners of the canvas in world coordinates. Ordered clockwise from bottom-left.

public:
[System::Runtime::CompilerServices::Extension]
 static cli::array <UnityEngine::Vector3> ^ GetWorldCorners(UnityEngine::Canvas ^ canvas);
public static UnityEngine.Vector3[] GetWorldCorners (this UnityEngine.Canvas canvas);
static member GetWorldCorners : UnityEngine.Canvas -> UnityEngine.Vector3[]
<Extension()>
Public Function GetWorldCorners (canvas As Canvas) As Vector3()

Parameters

canvas
UnityEngine.Canvas

The canvas to get the world corners from.

Returns

UnityEngine.Vector3[]

An array of Vector3s that represent the corners of the canvas in world coordinates.

Applies to