AudioFeedbackPlayer Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
AudioFeedbackPlayer eases playing single audio feedback. Good for audio effects.
public ref class AudioFeedbackPlayer : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/AudioFeedbackPlayer")]
public class AudioFeedbackPlayer : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/AudioFeedbackPlayer")>]
type AudioFeedbackPlayer = class
inherit MonoBehaviour
Public Class AudioFeedbackPlayer
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourAudioFeedbackPlayer
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
AudioFeedbackPlayer() |
Properties
Instance |
Methods
PlaySound(AudioClip) |
Play a sound on the most recently set up GameObject. |
SetupAudioSource(GameObject) |
Ensures an audio source on the GameObject and returns it. |