BaseHandVisualizer.JointsArray Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected:
property cli::array <UnityEngine::Transform ^> ^ JointsArray { cli::array <UnityEngine::Transform ^> ^ get(); };
protected UnityEngine.Transform[] JointsArray { get; }
member this.JointsArray : UnityEngine.Transform[]
Protected ReadOnly Property JointsArray As Transform()
Property Value
UnityEngine.Transform[]