BaseInputEventData Class
Definition
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Base class of all input events.
public ref class BaseInputEventData abstract : UnityEngine::EventSystems::BaseEventData
public abstract class BaseInputEventData : UnityEngine.EventSystems.BaseEventData
type BaseInputEventData = class
inherit BaseEventData
Public MustInherit Class BaseInputEventData
Inherits BaseEventData
- Inheritance
-
UnityEngine.EventSystems.BaseEventDataBaseInputEventData
- Derived
Constructors
BaseInputEventData(EventSystem) |
Constructor. |
Properties
EventTime |
The UTC time at which the event occurred. |
InputSource |
The source the input event originates from. |
MixedRealityInputAction |
The input action for this event. |
SourceId |
The id of the source the event is from, for instance the hand id. |
Methods
BaseInitialize(IMixedRealityInputSource, MixedRealityInputAction) |
Used to initialize/reset the event and populate the data. |