EyeTrackingTarget.LookedAtPoint Property
Definition
Important
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The point in space where the eye gaze hit. set to the origin if the EyeGazeProvider is not currently enabled
public:
static property UnityEngine::Vector3 LookedAtPoint { UnityEngine::Vector3 get(); };
public static UnityEngine.Vector3 LookedAtPoint { get; }
static member LookedAtPoint : UnityEngine.Vector3
Public Shared ReadOnly Property LookedAtPoint As Vector3
Property Value
UnityEngine.Vector3