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EyeTrackingTarget.OnLookAway Property

Definition

Event to be triggered when the user is looking away from the target.

public:
 property UnityEngine::Events::UnityEvent ^ OnLookAway { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnLookAway { get; set; }
member this.OnLookAway : UnityEngine.Events.UnityEvent with get, set
Public Property OnLookAway As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to