IMixedRealityGestureHandler<T> Interface
Definition
Important
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Interface to implement for generic gesture input.
generic <typename T>
public interface class IMixedRealityGestureHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityGestureHandler, UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityGestureHandler<T> : Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler, UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityGestureHandler<'T> = interface
interface IMixedRealityGestureHandler
interface IMixedRealityBaseInputHandler
interface IEventSystemHandler
Public Interface IMixedRealityGestureHandler(Of T)
Implements IEventSystemHandler, IMixedRealityGestureHandler
Type Parameters
- T
The type of data you want to listen for.
- Derived
- Implements
-
IMixedRealityBaseInputHandler IMixedRealityGestureHandler UnityEngine.EventSystems.IEventSystemHandler
Methods
OnGestureCanceled(InputEventData) |
Gesture Canceled Event. (Inherited from IMixedRealityGestureHandler) |
OnGestureCompleted(InputEventData) |
Gesture Completed Event. (Inherited from IMixedRealityGestureHandler) |
OnGestureCompleted(InputEventData<T>) |
Gesture Completed Event. |
OnGestureStarted(InputEventData) |
Gesture Started Event. (Inherited from IMixedRealityGestureHandler) |
OnGestureUpdated(InputEventData) |
Gesture Updated Event. (Inherited from IMixedRealityGestureHandler) |
OnGestureUpdated(InputEventData<T>) |
Gesture Updated Event. |