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IMixedRealityGestureHandler<T> Interface

Definition

Interface to implement for generic gesture input.

generic <typename T>
public interface class IMixedRealityGestureHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityGestureHandler, UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityGestureHandler<T> : Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler, UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityGestureHandler<'T> = interface
    interface IMixedRealityGestureHandler
    interface IMixedRealityBaseInputHandler
    interface IEventSystemHandler
Public Interface IMixedRealityGestureHandler(Of T)
Implements IEventSystemHandler, IMixedRealityGestureHandler

Type Parameters

T

The type of data you want to listen for.

Derived
Implements
IMixedRealityBaseInputHandler IMixedRealityGestureHandler UnityEngine.EventSystems.IEventSystemHandler

Methods

OnGestureCanceled(InputEventData)

Gesture Canceled Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureCompleted(InputEventData)

Gesture Completed Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureCompleted(InputEventData<T>)

Gesture Completed Event.

OnGestureStarted(InputEventData)

Gesture Started Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureUpdated(InputEventData)

Gesture Updated Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureUpdated(InputEventData<T>)

Gesture Updated Event.

Applies to