IMixedRealityInputHandler<T> Interface
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Interface to implement for more complex generic input.
generic <typename T>
public interface class IMixedRealityInputHandler : UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityInputHandler<T> : UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityInputHandler<'T> = interface
interface IEventSystemHandler
Public Interface IMixedRealityInputHandler(Of T)
Implements IEventSystemHandler
Type Parameters
- T
The type of input to listen for.
- Derived
- Implements
-
UnityEngine.EventSystems.IEventSystemHandler
Remarks
Valid input types:
Methods
OnInputChanged(InputEventData<T>) |
Raised input event updates from the type of input specified in the interface handler implementation. |