Editar

Partilhar via


InputActionRuleQuaternionAxis Struct

Definition

Generic Input Action Rule for raising actions based on specific criteria.

public value class InputActionRuleQuaternionAxis : Microsoft::MixedReality::Toolkit::Input::IInputActionRule<UnityEngine::Quaternion>
[System.Serializable]
public struct InputActionRuleQuaternionAxis : Microsoft.MixedReality.Toolkit.Input.IInputActionRule<UnityEngine.Quaternion>
[<System.Serializable>]
type InputActionRuleQuaternionAxis = struct
    interface IInputActionRule<Quaternion>
Public Structure InputActionRuleQuaternionAxis
Implements IInputActionRule(Of Quaternion)
Inheritance
InputActionRuleQuaternionAxis
Attributes
Implements
IInputActionRule<UnityEngine.Quaternion>

Constructors

InputActionRuleQuaternionAxis(MixedRealityInputAction, MixedRealityInputAction, Quaternion)

Constructor.

Properties

BaseAction

The Base Action that the rule will listen to.

Criteria

The criteria to check against for determining if the action should be raised.

RuleAction

The Action to raise if the criteria is met.

Applies to