InputActionRuleQuaternionAxis Struct
Definition
Important
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Generic Input Action Rule for raising actions based on specific criteria.
public value class InputActionRuleQuaternionAxis : Microsoft::MixedReality::Toolkit::Input::IInputActionRule<UnityEngine::Quaternion>
[System.Serializable]
public struct InputActionRuleQuaternionAxis : Microsoft.MixedReality.Toolkit.Input.IInputActionRule<UnityEngine.Quaternion>
[<System.Serializable>]
type InputActionRuleQuaternionAxis = struct
interface IInputActionRule<Quaternion>
Public Structure InputActionRuleQuaternionAxis
Implements IInputActionRule(Of Quaternion)
- Inheritance
-
InputActionRuleQuaternionAxis
- Attributes
- Implements
-
IInputActionRule<UnityEngine.Quaternion>
Constructors
InputActionRuleQuaternionAxis(MixedRealityInputAction, MixedRealityInputAction, Quaternion) |
Constructor. |
Properties
BaseAction |
The Base Action that the rule will listen to. |
Criteria |
The criteria to check against for determining if the action should be raised. |
RuleAction |
The Action to raise if the criteria is met. |