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InputActionRuleVectorAxis Constructor

Definition

Constructor.

public:
 InputActionRuleVectorAxis(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction baseAction, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction ruleAction, UnityEngine::Vector3 criteria);
public InputActionRuleVectorAxis (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction baseAction, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction ruleAction, UnityEngine.Vector3 criteria);
new Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Vector3 -> Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis
Public Sub New (baseAction As MixedRealityInputAction, ruleAction As MixedRealityInputAction, criteria As Vector3)

Parameters

baseAction
MixedRealityInputAction

The Base Action that the rule will listen to.

ruleAction
MixedRealityInputAction

The Action to raise if the criteria is met.

criteria
UnityEngine.Vector3

The criteria to check against for determining if the action should be raised.

Applies to