InputActionRuleVectorAxis Struct
Definition
Important
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Generic Input Action Rule for raising actions based on specific criteria.
public value class InputActionRuleVectorAxis : Microsoft::MixedReality::Toolkit::Input::IInputActionRule<UnityEngine::Vector3>
[System.Serializable]
public struct InputActionRuleVectorAxis : Microsoft.MixedReality.Toolkit.Input.IInputActionRule<UnityEngine.Vector3>
[<System.Serializable>]
type InputActionRuleVectorAxis = struct
interface IInputActionRule<Vector3>
Public Structure InputActionRuleVectorAxis
Implements IInputActionRule(Of Vector3)
- Inheritance
-
InputActionRuleVectorAxis
- Attributes
- Implements
-
IInputActionRule<UnityEngine.Vector3>
Constructors
InputActionRuleVectorAxis(MixedRealityInputAction, MixedRealityInputAction, Vector3) |
Constructor. |
Properties
BaseAction |
The Base Action that the rule will listen to. |
Criteria |
The criteria to check against for determining if the action should be raised. |
RuleAction |
The Action to raise if the criteria is met. |