InputAnimation.CreateHandJointCurves(Handedness, TrackedHandJoint) Method
Definition
Important
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Make sure the pose animation curves for the given hand joint exist.
public:
Microsoft::MixedReality::Toolkit::Input::InputAnimation::PoseCurves ^ CreateHandJointCurves(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint);
public Microsoft.MixedReality.Toolkit.Input.InputAnimation.PoseCurves CreateHandJointCurves (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint);
member this.CreateHandJointCurves : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint -> Microsoft.MixedReality.Toolkit.Input.InputAnimation.PoseCurves
Public Function CreateHandJointCurves (handedness As Handedness, joint As TrackedHandJoint) As InputAnimation.PoseCurves
Parameters
- handedness
- Handedness
- joint
- TrackedHandJoint