InputAnimationSerializationUtils.ReadBoolCurveArray Method
Definition
Important
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Deserialize an array of animation curves from binary data, ignoring tangents.
public:
static void ReadBoolCurveArray(System::IO::BinaryReader ^ reader, cli::array <UnityEngine::AnimationCurve ^> ^ curves);
public static void ReadBoolCurveArray (System.IO.BinaryReader reader, UnityEngine.AnimationCurve[] curves);
static member ReadBoolCurveArray : System.IO.BinaryReader * UnityEngine.AnimationCurve[] -> unit
Public Shared Sub ReadBoolCurveArray (reader As BinaryReader, curves As AnimationCurve())
Parameters
- reader
- BinaryReader
- curves
- UnityEngine.AnimationCurve[]