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InputRecordingBuffer.SetGazeRay(Ray) Method

Definition

Sets the eye gaze ray to be stored in the newest keyframe

public:
 void SetGazeRay(UnityEngine::Ray ray);
public void SetGazeRay (UnityEngine.Ray ray);
member this.SetGazeRay : UnityEngine.Ray -> unit
Public Sub SetGazeRay (ray As Ray)

Parameters

ray
UnityEngine.Ray

Applies to