InputRecordingBuffer.SetGazeRay(Ray) Method
Definition
Important
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Sets the eye gaze ray to be stored in the newest keyframe
public:
void SetGazeRay(UnityEngine::Ray ray);
public void SetGazeRay (UnityEngine.Ray ray);
member this.SetGazeRay : UnityEngine.Ray -> unit
Public Sub SetGazeRay (ray As Ray)
Parameters
- ray
- UnityEngine.Ray